Skip to content
criticmeterBETA
Log in

Alex Stinton

Writes for
Push Square logo
Push Square
Reviews45
Outlets1
Avg score68
Agreement

Reviews

10 reviews
Call of Cthulhu2018
Push Square logo
Critic60/100
Agreement

Call of Cthulhu's successfully evokes Lovecraft's Mythos by delivering an eerie story that ultimately doesn't stray too far from some well-trodden ground. While anyone expecting a terrifying horror title or an RPG packed will player choice and decisions will need to check those expectations at the door, there's at least a half-decent adventure game lurking under the surface.

Read full review at Push Square
No vote recorded.
Strange Brigade2018
Push Square logo
Critic70/100
Agreement

While far from revolutionary, Strange Brigade makes it hard to dismiss it as “just another horde shooter”. The pulpy adventure aesthetic and the focus on the use of traps are a definite draw, and while a more interesting, self-aware story would have been nice to see, it's the satisfying shooting, well implemented online co-op, and interesting game mode variants that help stave off the tedious repetition that quickly end up haunting many horde shooters.

Read full review at Push Square
No vote recorded.
State of Mind2018
Push Square logo
Critic50/100
Agreement

State of Mind offers an intriguing near-future tale that doesn't quite deliver on its initial mystery. While it's cast of flawed – and in some cases unlikeable characters – are interesting to get to know, the plotting ultimately lets things down by failing to get you invested in the story, and asking you to suspend your disbelief a few too many times. While the unique presentation proves to be an excellent fit for the setting, and helps distinguish it from the crowd, the price of entry will scare off anyone who isn't actively seeking out this type of experience.

Read full review at Push Square
No vote recorded.
The Crew 22018
Push Square logo
Critic60/100
Agreement

While it's disappointing to see The Crew 2 fall into some of the same pitfalls as its predecessor, its open world remains one of the most impressive playgrounds, in terms of scale, out there. Sure, there's very little reason to explore its vast road networks outside of its visual appeal, but the sheer variety of different events, from nerve racking aerial races to coast-to-coast endurance runs, will still get your heart racing.

Read full review at Push Square
No vote recorded.
LEGO The Incredibles2018
Push Square logo
Critic60/100
Agreement

With the ups and downs of the many licensed LEGO titles having been well documented by now, you'll know exactly what you're getting with LEGO The Incredibles. Even knowing full well you'll be contending with dodgy controls, and occasionally repetitive gameplay, you'll somehow find yourself propelled through the story by an overwhelming compulsion to pick up literally millions of studs along the way. Even stretching The Incredibles source material close to breaking point doesn't put too much of a dampener on your time with the Parr family, and while it doesn't come close the best the LEGO games have offered over the years, there's just enough here to make you reach for your super suit.

Read full review at Push Square
No vote recorded.
Space Hulk: Deathwing2016
Push Square logo
Critic40/100
Agreement

With a dearth of decent games based in the Warhammer 40k universe, Space Hulk: Deathwing seems at first glance to be heading in the right direction. With a reverence for the source material that'll appeal to Warhammer 40K aficionados, it successfully evokes the space hulk setting and the relentless battles at its heart. While the basic building blocks of a decent experience seem to be here, the undeveloped gameplay, and repetitive structure – that degenerates into tiresome battles of attrition – mean that even transplanting it into the co-op multiplayer mode and adding more unlocks and rewards won't be enough to keep your finger on the trigger for long.

Read full review at Push Square
No vote recorded.
Tacoma2017
Push Square logo
Critic80/100
Agreement

With Gone Home representing a key moment in gaming, Tacoma had plenty of potential to suffer from so called "second album syndrome". While it never manages to hit the same emotional highs – or lows – as its predecessor, it still stands out from the crowd, mainly through the implementation of some nicely interactive AR scenes to deliver its key story moments. While there are certainly other complaints you could level at Tacoma – such as its rigid linearity and how it occasionally falls into genre clichés – these can be easily forgotten as developer Fullbright once again proves where its strengths lie: with down-to-earth characters and thought-provoking storytelling.

Read full review at Push Square
No vote recorded.
Fear Effect Sedna2018
Push Square logo
Critic30/100
Agreement

Fear Effect Sedna represented an opportunity to bring a well-remembered series – albeit not always for the right reasons – back to life. As is the case with many games arriving via Kickstarter, though, the ambition of the project fails to translate into the final product.

Read full review at Push Square
No vote recorded.
Rad Rodgers2018
Push Square logo
Critic50/100
Agreement

Rad Rodgers struggles to find its difficulty sweet spot. Spending far too much time being either too easy or frustratingly hard, the inconsistent pacing means that neither those looking for a fun romp nor a hard as nails platformer will leave satisfied. While the gameplay at its core is decent and the design of each stage provides an enjoyable variety of challenges, the crass outdated humour and the radically varying difficulty mean that Rad Rodgers falls way short of being an excellent adventure.

Read full review at Push Square
No vote recorded.
The Station2018
Push Square logo
Critic60/100
Agreement

So called "walking simulators" live or die on whether they deliver an engaging story, and while The Station appears – at least at first glance – to have this covered, it misses the mark in a number of important ways. It's not bad by any means, but its characters and themes feel light and underdeveloped. While it stumbles narratively, it does at least successfully craft a tense atmosphere, but neither this nor its modest number of enjoyable – if somewhat easy – puzzles are enough to make this a prime candidate for first contact.

Read full review at Push Square
No vote recorded.