
I’m not sure I’m qualified to be in charge of evolution


I’m not sure I’m qualified to be in charge of evolution

A popular series expands into co-op, but simplifies just about everything else

Get ready for a Tetris game to bring your video card to its knees

A modern ActRaiser needs more than a resemblance to the original

It’s time to kill people in very intricate ways

Innovative combat hidden in a boring open world

This year’s Call of Duty is packed with features ... except an a la carte option

A Metroidvania that doesn’t feel restrained by its influences

Wolfenstein 2: The New Colossus thrives on the Nintendo Switch

This is a rare release that left us hungry for DLC

A horrible story ruins an enjoyable world

And that's the strength of this sequel. It balances a steady stream of suffering and hurt with exuberant humanity. It deals with our darkest impulses and our best, and plays them both up to a ridiculous degree. There's nothing subtle about Wolfenstein 2, but it's all affecting in a way that makes the game feel special and coherent. There are moments in the game that made my heart swell, while others were so grisly I had to look away.

If you can judge a game based on the moments that make you put it down for the night, Just Cause 3 is hard to criticize: I only stopped when I needed to sleep, not because I wanted to put the game down. The "did you see that?!" factor seems unlimited here, and it kept me coming back to discover what unexpected domino of explosions I could start next with a single grenade. The formula of the Just Cause series hasn't been expanded, but it has been improved. And it's rare that a game is so comfortable in its own skin.