
Dusk doesn't mess around with leveling mechanics or a sprawling narrative; it hands you a shotgun and lets you loose on a demon army.


Dusk doesn't mess around with leveling mechanics or a sprawling narrative; it hands you a shotgun and lets you loose on a demon army.

A haunting side-scrolling adventure through a dreamlike world from the creator of Deadly Premonition.

The Blue Bomber has a new coat of paint, but his core gameplay remains challenging and rewarding.

Like real hospital work, managing this network of treatment centers is satisfying – but Two Point Hospital can’t do away with tedium of routine.

Chasm features all of the Metroid hallmarks: creative upgrades, fearsome enemies, and gorgeous backdrops. Unfortunately, its twisting labyrinths feel randomly slapped together – which they are.

Curse of the Moon is an impressive ode to the NES era, but as a tease for what’s to come, it elicits more indifference than excitement.

This unorthodox premise plays like an average platformer.

The original Fear Effect is an underappreciated gem. Fear Effect: Sedna is coal.

Rise and Fall cleverly builds off existing designs without destroying Civilization VI’s groundwork.

Celeste's journey isn’t always easy, but the view from the top is spectacular.

Tiny Metal’s shallow strategy offers some cheap thrills, but its lack of depth is boring for battle-hardened tacticians.