Skip to content
criticmeterBETA
Log in

Brandon Marlow

Writes for
Push Square logo
Push Square
Reviews28
Outlets1
Avg score63
Agreement

Reviews

7 reviews
LEGO Harry Potter Collection2016
Push Square logo
Critic70/100
Agreement

The LEGO Harry Potter Collection is just as good, if not better, than it was back on the PlayStation 3. Having both games bundled in a collection makes it feel like you're playing one lengthy game rather than two relatively short ones. There are still a few niggling mechanical issues present and the boss battles are disappointing, however fans of both Harry Potter and the LEGO games will find something to enjoy here.

Read full review at Push Square
No vote recorded.
Slain: Back from Hell2016
Push Square logo
Critic40/100
Agreement

Slain: Back from Hell has one of the very best pairings of stunning visuals and amazing audio that you'll find on the PS4. Unfortunately, it's let down by a dull combat system and a horribly unfair level of difficulty, meaning that the game never picks up the momentum that it should. Wolf Brew Games had an awesome idea here with stacks of potential, but the complete package is hell to play through.

Read full review at Push Square
No vote recorded.
Hue2016
Push Square logo
Critic70/100
Agreement

Hue is a puzzle game rarity. It manages to be both fun and challenging, meaning it confidently accommodates the hardcore puzzle fans as well as those that are usually completely hopeless. The colour wheel mechanic gives the game a unique angle, while the level and puzzle design is incredibly clever with puzzles never becoming stale or repetitive. Fiddlesticks' charming puzzle platformer has coloured us impressed.

Read full review at Push Square
No vote recorded.
Moon Hunters2016
Push Square logo
Critic60/100
Agreement

Moon Hunters is certainly an ambitious idea from Kitfox Games, and for the most part it hits the right notes. There's an interesting world and story on show that complements the unique, randomly generated areas, enjoyable combat, and personality trait mechanics, so it's unfortunate that its constant attempts to promote replayability cause things to fall a little flat. And, with only four different endings to discover, it's quite possible that you'll only be spending four or five hours with the release, which is disappointing, as the title's universe feels ripe for immersing yourself in.

Read full review at Push Square
No vote recorded.
N.E.R.O.: Nothing Ever Remains Obscure2015
Push Square logo
Critic50/100
Agreement

N.E.R.O. intrigues as an interactive visual novel, but it fails in its attempts to be a game. The puzzles here are laughably easy, and they subsequently get in the way of the storytelling. There are some beautiful cutscenes and an interesting story here, but they're too often impeded by unenjoyable gameplay.

Read full review at Push Square
No vote recorded.
Mighty No. 92016
Push Square logo
Critic60/100
Agreement

Mighty No. 9 appears to be caught in two minds about whether it wants to make a Mega Man-style game for novices or veterans, and that indecision unfortunately prevents it from being anything close to mighty. Combine the release's well-meaning but misguided attempts at accessibility with sub-par graphics, puzzles, and an insane difficulty spike towards the end, and you end up with a title that's not very mega at all.

Read full review at Push Square
No vote recorded.
Soft Body2016
Push Square logo
Critic60/100
Agreement

While Soft Body initially strikes a nice balance of difficulty, the later levels become far too complex, which is a serious problem as being able to solve these puzzles comes down to your physical attributes. Without the necessary reflexes or hand-eye co-ordination, there's no possible way for you to progress through these levels, even if you understand what you're doing wrong and what you need to do to solve it. Fortunately, we found the game's first set of levels to be a very enjoyable challenge and a unique spin on the puzzle genre.

Read full review at Push Square
No vote recorded.