
Alan Wake 2 is hardly some flawless masterpiece. It sometimes overindulges in easy jump scares, and while its narrative highs are very high, the momentum also flags from time to time. But I’d argue that it’s a game in which even the flaws contribute to its texture as a fresh and original experience, not a focus-tested product but a work that has a vision and really goes for it. You don’t need to be a writer for the struggles that Alan Wake and Saga Anderson face here to resonate with you. You just need to be a person who has ever looked inside yourself and faced doubt, fear, some deep uncertainty about your own value or your ability to handle the challenges ahead. And then done it anyway.




