
Is it possible to quantify cool? Rollerdrome, the latest from the skatemasters of Roll7, certainly thinks so. Skating g…


Is it possible to quantify cool? Rollerdrome, the latest from the skatemasters of Roll7, certainly thinks so. Skating g…

That, above all, is the reason to play Milky Way Prince, and the reason why it exists. Games of this subject matter can at times feel like a kind of development-as-therapy, where the creator exorcises a daemon through the retelling of a personal trauma. That can be an almighty powerful experience; it can also, on occasion, feel a little crass. Milky Way Prince moves somewhere beyond that, to a place where it can resonate with, and ideally also challenge its audience. But subject matter aside, you should play this for the same reason you might watch the early, uneven short-features of great directors, or read the first scrappy, hundred-page novels of a favourite author: to experience a prodigal talent, just as they begin to discover what they can do.

Occasionally turning subtext into text, Citizen Sleeper's real magic is found in the boundless warmth of its characters - and the humanity of its own design.

I was a little worried Norco wouldn't be very much fun. The first from independent studio Geography of Robots, it's a d…

At times, playing Tina Tina's Wonderlands can feel a little like working through a hangover. This is a game with UI tha…

Tutorials! I am a fan. Good tutorials are rare and actually enjoyable ones rarer still, and Total War: Warhammer 3's is…

It's a strange kind of punishment, being a long-term player of Game Freak's collective Pokémon works. To have played al…

Editor's note: Hello! Over the next few days we're running a "Games That Got Away" series, where we finally get round t…

Is there a better multiplayer shooter that you can play, right now, than Halo Infinite?

Let's get the shameful business out of the way first. Every year on Football Manager, I choose to manage Manchester Uni…

For a good chunk of my initial time with Back 4 Blood I had precisely zero opinions about it. It's a strange game, half…

Ideology's always been a part of grand, 4X strategy games. It's there in the specific, overt kind of way, as in: turnin…

I keep coming back to rhythm with games like this. Rhythm's always had a part to play in action games, where good comba…

That Insomniac lot are a bit good at this, aren't they? This is a studio that has a thing, and is very good at it. That…

Sometimes, when you talk about games, it helps to think about their personalities: what do they want from you? How do t…