
The Warhammer universe blends with the tactical gameplay of Total War to create one of the best real-time strategy games ever.

The Warhammer universe blends with the tactical gameplay of Total War to create one of the best real-time strategy games ever.

Stellaris gives you the stars as your playground, proving that Paradox capably translates some of their strategy game prowess into space.

Offworld Trading Company trades nukes and armies for stocks and commodities--without losing any of the thrill.

Ashes of the Singularity is a big and bold 4X strategy game, but if you’re looking for much beyond scale, you’ll be sorely disappointed.

More than anything, it’s left me with a wide grin and itchy fingers, and as soon as I’m done here I’ll be jumping right back into the game.

Mercenaries is a disappointing expansion to last year's Galactic Civilizations III that limits your freedom on the battlefield.

A richly satisfying and wonderfully executed masterpiece.

Homeworld: Deserts of Kharak is a prequel to the famed Homeworld Strategy series. It follows its inspirations closely, but adds its own touches to create something new and wonderful.

Anno 2205 wears a distant future sci-fi aesthetic, but does nothing of substance or import with the premise.

Starcraft II: Legacy of the Void is an excellent follow-up to 2013's Heart of The Swarm, even if it doesn't quite match the brilliance of Wings of Liberty.

Grand Ages: Medieval encourages you to conquer by controlling trade routes and strong-arming the economy instead resorting to military force.

Act of Aggression is set in a near-future sci-fi world where three factions vie for control of the Earth.

Sorcerer King is a new 4X game from Stardock, producers of classics like Sins of a Solar Empire and Fallen Enchantress.

Shadowrun Chronicles is a bad use of the Shadowrun license, and a bad tactical RPG.

Van Helsing III is fun, but its reliance on old assets and disappointing brevity make this action role-playing game less than incredible.