
While God Eater 3 has taken a bit of a knock in the visuals department, it’s a sacrifice that’s more than worth it for mostly consistent performance and a steady framerate.

While God Eater 3 has taken a bit of a knock in the visuals department, it’s a sacrifice that’s more than worth it for mostly consistent performance and a steady framerate.

Attack on Titan 2: Final Battle is a real oddity. There’s a lot of new content introduced as part of the expansion - much of it adding real depth and replay value to an already sizeable package - but changing the approach to how you experience season three (specifically without the character you created and used through the two previous ones) does create a schism between Final Battle and the rest of Attack on Titan 2.

Streets of Rogue isn't the cheapest of rogue-lites available on the eShop, but years of developmental evolution in Early Access have resulted in the final product making it to Nintendo Switch, and while we do feel the asking price is a tad high, the amount of content you get far surpasses what you're probably expecting. RPGs are at their best when they give you a world where you can be anyone and do anything - Skyrim has built its legacy on that very concept - so if you want to be a werewolf, or a scientist, or a bartender, then this is the game for you.

Another Sight does possess some attractive qualities. There's an interesting story and a strong enough central character to hold it all together. Meeting some famous faces from the Victorian era of technological advancement is a nice touch, but these moments are few and far between. Most of the time you'll be wrestling with a needlessly clunky set of platforming mechanics and some repetitive level designs and not overly creative puzzles. The visual impairment gimmick does work to an extent, but you get the impression this would have worked much better as a local co-op experience rather than as a solo adventure.

Stranger Things 3: The Game isn't going to set any gold standards for video game tie-ins, but it does a fine job of capturing all the elements that have made the TV show such a phenomenon. Exploring Hawkins and interacting with the wider cast is really going to appeal to fans of the franchise, but the repetitive quest designs and unremarkable combat can make it a bit of a slog if you've yet to catch the Stranger Things bug. Still, thanks to its appealing visuals, accessible gameplay and atmospheric synthwave soundtrack, there are arguably many worse ways to spend your summer.

We're aware that screenshots of Lucah: Born of a Dream really don't do the game justice. That aesthetic is going to put off some potential new players, but look past the purposefully jagged looks and there's something far more palatable beneath. With its slick and deep combat system and the unashamedly bleak nature of its allegorical story, Lucah uses its visuals to help bolster its unique identity and stand apart amid considerable RPG company on Nintendo Switch. Sure, it can be a little frustrating to navigate in places, but it's a small price to pay for the elements that shine bright elsewhere in the darkness.

Having shaken off the free-to-play nature of its origins – Yamada had a set amount of stamina on mobile, meaning he could only code his game for a certain amount of time each day – Dandy Dungeon embraces all of the brilliant little quirks that make it a great game in its own right.

Super Neptunia RPG actually has more in common with South Park: The Fractured But Whole than it does more traditional RPGs, simply because it takes systems that can often be a little too complicated and makes them far more palatable for players hoping for a more casual experience. Combat can often drift a little too far into the casual zone – especially with the ability to speed up battles – but the strength of its environmental design and the light-hearted nature of its quests helps this spin-off hold a lot more weight than some of the throwaway cash-ins that have graced PS Vita in recent years.

Phantom Doctrine certainly shares plenty of DNA with the much-adored XCOM series, but it lacks the polish that's made the likes of XCOM 2 such an enduring example of how to do tactics right. When Phantom Doctrine really doubles down on the minutiae of its spycraft – including the solving conspiracies and the stealth-focused nature of its missions – its own personality shines through. It's certainly scrappy here and there – especially when it comes to managing the meta of its spy network – but push past these imperfections and you'll have plenty of licence for kills (and the occasional thrill).

There's no denying Warlocks 2: God Slayers has really improved upon the original game that completely bypassed a Nintendo platform release. The larger levels, more refined character traits and continued support for co-op play does help it stand out among its Metroidvania-esque, pixel art-styled brethren. However, the lack of support for online play (something present on PC and other version of the game) takes the shine off this package, especially for a game that's substantially more fun to play with others.

Cricket 19 brings the full cricket experience to Nintendo Switch for the very first time. This port can sometimes struggle in the performance – a few too many pre-match cutscenes likely being one of the main offenders – but gameplay is mostly slowdown free, letting you focus on juggling a ton of options in every corner of the field. The sheer number of modes on offer is astounding, and while the lack of consistent official licences is frustrating, the potential for community-driven support in Scenarios mode (and online) proves that the Switch continues to be a worthy platform for full-on sports simulators.

As a specific and finite experience, TT Isle of Man is superbike and supersport racing at its most intense and exhilarating. There's few tracks in the world of motorsport that are as challenging and downright frustrating as Snaefell Mountain, and even the most experienced of virtual riders will find their mettle tested. However, with a meagre career mode, few additional tracks and several issues with performance, this is a racing highlight surrounded by janky filler.

Some might write off Realm Royale as a Fortnite wannabe, and occasionally it can feel like one if you choose to play it that way, but the core principles of its gameplay bring enough new features to help differentiate it from its BR fellows.

Turn-based RPGs of yesteryear and today owe a lot of their fine-tuned tactics to the legacy of tabletop board games, and For The King pays tribute to this legacy with a digital adventure where anything can happen. The fast-paced nature of its exploration and combat keeps everything feeling fresh and lively, but the considerable reliance on chance does take the shine of its otherwise competent combat. However, with adjustable difficulties (which amend the severity of each death) and a sizeable amount of expansive DLC, this is one roguelike RPG that really shines in co-op.

Darkwood is, thankfully, rather unlike any other horror game on Switch. Those with a taste for survival games will appreciate the constant pressure to salvage parts and craft new items while a clock ticks down in the background, while those with a love for all things sinister will really appreciate some of the truly disturbing moments. Despite the occasional technical flaw, the result is a purposefully slow experience that rewards multiple playthroughs with a storyline that branches depending on just how far into madness you're willing to tread.