
More solitaire than strategy, Terra Nil is still a soothing, satisfying and educational environmentalist puzzler.

More solitaire than strategy, Terra Nil is still a soothing, satisfying and educational environmentalist puzzler.

An exciting concept begging for structural refinements and more meat on its robot bones.


An easygoing JRPG that's the equivalent of an anime filler arc.

Tense, haunting and beautiful. Inventory shenanigans aside, one of the best survival horror games yet.

What it lacks in charm, Temtem makes up for with mechanical depth and involved multiplayer.

Thanks to plenty of turtle wax, this modern arcade classic shines.

As it stands now, Mothergunship has a lot of likeable elements that sometimes mesh into an excellent whole, but just as often bump awkwardly against each other.

There's maybe a third of a good game in here, weighed down by a mountain of big and ambitious ideas, none of them given the time and attention they needed to really function.

Wizard of Legend is a good, if lopsided game. The moment-to-moment combat is highly flexible and seldom anything less than satisfying, especially in co-op. It's just a pity that while your arsenal of spells and artifacts is massive enough to be remixed a thousand ways, the maps, bosses and enemy types only fit together in a handful of configurations.

Household Games clearly have vision and creativity on their side, as well as some very skilled artists and musicians. All they need is to exercise a little restraint on whatever they work on next.

In the end Iconoclasts wasn't quite what I expected, but I greatly enjoyed my time with it, and would recommend it to any platformer fan.

Simple, satisfying, vertical and easy to binge on, like a tube of Pringles. Hyakki Castle feels like a generic alternative. It'll fill the gap for a while, but once you pop, stopping might be easier than you'd hope.

A creative, playful, and polished tribute to 3D collectathons.