
The Airborne Kingdom roams the skies, a vast, rattling amoeba of propellers and minarets, hissing forges and thundering…

The Airborne Kingdom roams the skies, a vast, rattling amoeba of propellers and minarets, hissing forges and thundering…

When I was a boy my dad taught me to play chess. Or at least, I think he did. My memories of these things are blurred b…

Discussing the creature design in his gruesome 1982 adaptation of The Thing - a movie which, incidentally, opens with K…

Amanita Design's latest is a game of vast but delicate imagination, at once rambling and toy-like. Released alongside a…

Persona 4 is a twisting tale of dreams gone rogue in a town sapped of purpose. It brings personal demons to life in gaudy but plausible ways, and uses this to rejuvenate the dog-eared framework of a town-and-dungeon fantasy RPG. Unceremonious as it is, the PC port leaves all of that peculiar magic intact. It’s just a shame that the insight and empathy on show here doesn’t extend to everybody.

I almost gave up on Those Who Remain halfway through. It was the lions, you see. A first-person blunderfest for horror …

This is far from the most polished remaster I’ve played, and the original was a hit-and-miss affair to begin with. Judged in terms of Platinum’s own end-of-level trophies, this earns a silver award at best.

It begins with one of the loveliest interfaces I've ever handled, a fluorescent origami puzzle of panels, dials and but…

"Story in a game is like a story in a porn movie," the original Doom's programmer John Carmack once wrote. "It's expect…

The measure of a good Soulslike isn't the might of its (Nameless) kings, but the deviousness of its pawns. Marquee adve…

When we move around cities we are navigating several varieties of space simultaneously: on the one hand, the tangible c…