
Trine 4 is a game I didn't know I wanted until it was on the screen before me. Three Trine games was more Trine than I …


Trine 4 is a game I didn't know I wanted until it was on the screen before me. Three Trine games was more Trine than I …

A huge part of any creative endeavour, I suspect, is learning how to stick things together. It's so strange, really, th…

Gears 5 has a great campaign I'm happy to root for. On the competitive multiplayer front, though, it's a mixed bag. Gea…

Forget 0-60 - if you want to go from sitting idly on your sofa to a state of pure focus as fast as a turbo-charged Toyo…

Disorientated and overwhelmed, I'm lost. Again.

Sometimes you find out who's behind a newly-announced game and you know you'll be in good hands. Knights and Bikes deve…

I was on the bus the other day when I realised that Ancestors was probably starting to get to me. I found myself thinki…

When Tokyo RPG Factory released its first game, I am Setsuna, the mission statement was making games reminiscent of Squ…

Coasting through the San Francisco Bay area in a muscular F40PH-2CAT diesel-electric locomotive, there's 750 long yards…

Consider it for a second: cadence. What a perfect Zelda-ish word. Cadence! This word is a song and a river and a waterf…

The term 'spiritual successor' is bandied about a lot. It's a double-edged term, really, one that not only enables a ne…

Consistency is everything. Nailing one hot lap is fine - the real trick is stringing together a succession of scorchers…

Metroidvanias are an inherently clever genre, and the cleverness can sometimes sap a little of the energy. I've played …