
Rocksteady's first game in nearly a decade can't shake the superhero-as-a-service genre's ubiquitous feeling that it exists to keep players mindlessly engaged.

Rocksteady's first game in nearly a decade can't shake the superhero-as-a-service genre's ubiquitous feeling that it exists to keep players mindlessly engaged.

Silent Hill's return to consoles after 12 years away falls flat thanks to a script lacking even an ounce of subtlety.

An unconventional introduction soon gives way to an otherwise forgettable survival-horror game chasing nostalgia.

Remedy delivers its greatest game to date by turning a long-awaited sequel into a uniquely meta multimedia masterpiece.

Saber's arcade-like interpretation of American football is a few yards shy of a touchdown.

Visual Concepts continues to provide the most authentic simulation in sports gaming, but the in-game economy is on a fast break to the bottom.

Fallen Leaf's space thriller tells a topical story of human ingenuity and hubris alike.

Madden continues to improve on the field, but surrounding that attribute with worthwhile modes or features still eludes the franchise.

The adaptation of one of the scariest movies ever made becomes one of the scariest games I've ever played.

Toys For Bob reinvents the bandicoot for a modern multiplayer audience, and the results are impressively deep.

Frictional Games reinvigorates the series that made it famous with its scariest game in years.

Arkane takes a stab at infusing the genre du jour with its signature style, but the end results are a bloody mess.

Dambuster Studios raises the dead in a vicious sequel long thought doomed.

Scavenger Studio's semi-open-world adventure game is equal parts poetry, memoir, and mindfulness exercise.

Darktide captures the most essential parts of its genre, though it sometimes stumbles when trying to build metagame content on top of that foundation.