
The Dark Crystal: Age of Resistance Tactics lacks the polish or depth to make a strong impression of its own.

The Dark Crystal: Age of Resistance Tactics lacks the polish or depth to make a strong impression of its own.

There’s something worth sinking your teeth into here.

The Surge 2 offers the hard-earned pleasures of Souls-style combat, with less of genre’s signature sting

Gears 5 biggest changes don’t reinvent the series, but give the classic shooter more room to breathe. Let Gears be Gears.

Seed of Evil doesn’t rock the boat, but Mutant Year Zero’s unique tactical style is worth returning to.

A true licensed tie-in game, Stranger Things 3: The Game is most fun when you let fandom lead the way but can fall flat on its own.

Dance like no one’s swinging a sword at you.

Solving the mysteries of the universe, one data point at a time.

An adventure that doesn’t quite live up to its dreamy Indiana-Jones-meets-XCOM pitch.

Conceptually, Generation Zero has a lot of big ideas. Its setting, a…

After more than 20 years, five mainline games, and plenty of special…

The first Ace Combat in five years is vague and confusing but looks great doing it.

In changing the interplay between stealth and combat, Mutant Year Zero spins an interesting and intense new perspective on the turn-based tactics game that pushes you to get the most out of every move you make.

Sinner: Sacrifice for Redemption has a few clever new ideas, but it doesn’t quite feel like a complete package.

An attempt to remix Dark Souls and Castlevania: Symphony of the Night that never finds its footing.