
Neither Trials nor Blood Dragon come out of this looking good.

Neither Trials nor Blood Dragon come out of this looking good.

Not quite on par with Sapienza, Hitman's third episode is nonetheless a detailed, intricate playground for murder.

Is Blizzard's new world the new king of multiplayer shooters?

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Huge, open and beautiful. Sapienza offers up a different sort of challenge to Paris, and is a promising sign for Hitman's future.

Beamdog has proven they can continue the Baldur's Gate story. In doing so, they replicate the antiquated nature of the Baldur's Gate games.

Functional, yet prosaic. Constructing robots is a highlight, but Automatron's quest is short and unremarkable.

A mobile port you won't want to terminate.

Despite being a smart progression of Blood Money's ideas, Hitman feels unrefined and unfinished in lots of small but important ways.

Effortlessly stylish, perhaps to the detriment of substance. But Superhot isn't one to miss.

Adrian Shephard returns in Prospekt. He probably shouldn't have bothered.

A chaotic action romp, tragically let down by repetition and padding. There's fun to be had, but all too little variety in its huge open world.

Bigger and better and more of the same.

ArenaNet's excellent MMO welcomes you to the jungle.

A worthy end to Dragon Age: Inquisition. A lengthy quest with a satisfying pay-off makes up for some unimaginative encounters.