
Home Safety Hotline is a thoughtful and imaginative interactive story, where corporate meets supernatural, but never quite seems to reach its final form.


Home Safety Hotline is a thoughtful and imaginative interactive story, where corporate meets supernatural, but never quite seems to reach its final form.

An Indiana Jones-ish mystery, Hauma's comic book style leaves an impression, while the plot is playing with a deck entirely of wild cards.

A thoughtful and beautifully-written tale about online friendships and the communities that bring people together, Videoverse makes every interaction and dialogue choice count as you navigate its interpersonal dramas.

Warhammer 40K: Darktide is deliciously gory and grim, but a lackluster progression system and short, repetitive missions hold this Vermintide successor back

Is the higher resolution worth ten denarii, citizen? I wish I could say so. Praetorians HD Remaster looks better than its predecessor, but honestly, still looks like a mobile game I’d find in a promoted tweet, alongside a vague imperative like “defend your empire!”.

I think it is good. It was a slow burn for me, for sure. And I agree there were ups and downs, especially in the emotional pacing of the earlier episodes. But they really earned this ending.

A staggering technical achievement; a deliciously gooey shooter; the most accurate mud simulator outside of actual mud; a great advert for the healing power of peaches. However you approach Red Dead Redemption 2, there’s something to impress here. And on PC, it’s at its most impressive.

The failure spiral is rough, but we started to turn it around. We struggled on for a few more years, but I made one too many poor decisions. It was all over, and my people were lost to history. I loved every minute of it.

If you enjoy the tabletop CCG then, mate, you need to play MtG: Arena.

It was ridiculous, and excellent

Ultimately, it’s the planets that make this game what it is. Worlds full of mysteries and anomalies. To me they are proof that there is still no substitute for handcrafting your virtual realms.

I’d say it’s the best Trials game because it’s the one that works that hardest to teach you how to be any good at Trials.

think this has been my favourite episode because it went from “superhero bros on the run” to being more of a bildungsroman for Sean. And if it ramps up the psychic powers stuff from this point on, there will likely be less of that. Which would be a shame.