
Dex is a well-made game, packing all the features you'd expect from a cyberpunk adventure.

Dex is a well-made game, packing all the features you'd expect from a cyberpunk adventure.

Panzer Paladin's uncomplicated gameplay won't be for everyone and there are some very minor niggles that hold it back from true greatness. Even so, it has heart, and that goes a long, long way. If you're into retro throwback games then you should really give this a try; Panzer Paladin is an unpretentious, exuberant action game from start to finish, and a must for genre fans.

Neon Abyss is a game that offers a lot, but we have the feeling it's going to be a bit of an also-ran in the roguelite genre. If so, that's a shame, because it's an enormous amount of fun, with a good challenge, lovely controls and plenty of scope for craziness: which is all a roguelite really needs to be compelling. As long as you don't expect to be blown away, we can give Neon Abyss a strong recommendation. It's up there with the best roguelites on the Switch: it's just a shame it wasn't there first.

it's really cool that a cancelled 1994 game can get a new lease of life like this, and Ultracore is a good example of its genre. The lack of a save feature, though, is a black mark against it – we can't understand why such an option wasn't included, given other modern features (twin-stick control, the switchable soundtracks) are present and correct. Still, this is solid retro action and a fascinating "what could have been" experience. Of course, in this case, "what could have been" eventually was.

The word of the day here is "absorbing". Urban Flow's title isn't a misnomer; the gameplay is as smooth as the graphics and once the pieces are in place you shouldn't have any trouble getting your head around it. Accessibility has been rather masterfully welded to a relatively complex, punishing task, here. We dare say it might be difficult to think of your own ventures out into the city centre the same way again. After all, Urban Flow will quickly make you an expert at directing traffic.

Darius Cozmic Collection Arcade is a good compilation and the titles included are of a high quality, but as comprehensive as it is, it's still a little limited for the price. Enthusiasts, however, will be delighted by it.

What this all amounts to is a brilliant little tactics game, right up there with Into the Breach and XCOM – if not even better. The bite-sized structure belies a deceptively complex and meaningful game, where all your decisions ultimately mean something significant for that final desperate attack. If you enjoy stealth or tactics games – or you're simply looking for a way into either genre – then Invisible, Inc. deserves your attention.

While its roguelite gameplay is familiar territory, Demon's Tier+ executes the formula very well. It could do with a more elegant tutorial than the multi-page bombardment the game starts with, but it's hard to hold that against it when everything else works so nicely. It may not have prestige, but Demon's Tier+ is cheap and cheerful. A good, pacy game for two.

Adam's Venture: Origins is among the worst games we've ever played and it doesn't even have the decency to be awful in an amusing way. There are so, so many great games you can buy for the same kind of price. Please buy them instead. Or just throw the money into a river and watch it disappear; even that experience would be more rewarding than playing this turgid mess of a video game. Technically, narratively and mechanically inept, Adam's Venture: Origins on Switch is disgraceful.

Do Not Feed The Monkeys isn't a perfect game by any means, and its minor interface and design hiccups are unfortunate. Thankfully, these small irritations do not serve to massively undermine what Fictiorama Studios has achieved here; the capacity for indie developers to come up with novel ideas never ceases to impress, and this is a doozy of a concept. Weaving together the "monkeys'" stories is rewarding and satisfying, and there's an impressive sense of foreboding to the whole thing. You'll play Do Not Feed The Monkeys through to the end more than once, believe us.

A strange little thing, Skelattack seems to lack confidence in itself, wanting to be one of those hard-as-nails "masocore" platformers while not really committing to the tight design that defines that subgenre. As a result, it's a game that'll make you seethe with frustration not from deliberate and challenging level design, but from sloppily-constructed traps that seem to think such things are excused by a multitude of checkpoints. It's definitely not a disaster, but Skelattack leaves a lot to be desired.

Borderlands Legendary Collection is an excellent Switch showing for this beloved series, though it's difficult to determine if the price is right; sure, there's an enormous amount of content here so you're certainly not being ripped off, but it's old content and these games are routinely extremely cheap on other services. Still, it's a technically excellent port of three expansive, enjoyable shooters, and they're a perfect fit for the Switch. Whether played alone or with pals, the compulsive gameplay is terrific to dip into or get stuck into for a massive grinding session. If you've somehow never played Borderlands before, you can't go wrong with this set. If you have, but want to try a different character class on the bus ride home, now's your chance.

A bit of a triumph, Bug Fables is a superbly polished independent tribute to the first two Paper Mario games – but that's not to say it doesn't have its own, strong identity. The sheer familiarity is a little bit wearying at times – seriously, it's like it's been traced over in places – but Paper Mario with the serial numbers filed off is still a very good time. There's plenty to see and do, a rather compulsive card game to play and hidden secrets all over the place. Add all this silky-smooth performance, a splendid soundtrack and turn-based combat that's never less than engaging and you've got a surefire winner here. Maybe now people will quit "bugging" Nintendo for a throwback Paper Mario. Pun intended. (Sorry.)

More than the sum of its parts, Liberated tells a rollicking tale with plenty of style. It doesn't run as well as it should do, and it's far from lacking in clichés (some of the "people would rather take selfies than open their eyes" stuff is a little eye-rolling) but it's a fantastic take on a dystopian platformer that avoids the major pitfalls that such games often fall into. With responsive controls, enjoyable shooting and strong level design, Liberated is an atmospheric, absorbing treat and far more than the sum of its parts.

If we sound like a broken record criticising this VR conversion, that's because its central problem is so all-encompassing that it destroys the product. Sure, you could have fun with this if you're a committed fan of Five Nights at Freddy's and its lore, but we'd advise against it otherwise. As with many VR games, the immersion and novelty factor papers over the cracks of the limited gameplay. When that escapism is taken away, all that's left is a sub-par minigame collection that isn't even as good as the individual games it cribs from – and it's a lot more expensive, too. We get the impression that the sole reason this game exists is to capitalise on the fact that the Switch has such a large market share.