
While Phantom Liberty doesn't stand head and shoulders above the rest of the Cyberpunk package, it slots in nicely, like a preem piece of cyberware you've been waiting to be in stock.


While Phantom Liberty doesn't stand head and shoulders above the rest of the Cyberpunk package, it slots in nicely, like a preem piece of cyberware you've been waiting to be in stock.

Lies of P uses the familiar, the highlights, and the lessons learned from the authors of the Soulslike subgenre to create something unique, fascinating, and exhilarating.

Immortals of Aveum is proof the first-person shooter genre still has plenty of room to grow outside of the usual, expected releases.

Illusion Island doesn’t overhaul the platformer genre, but its distinctive no-combat focus on simply moving through Monoth keeps the trip amusing, brisk, and gratifying.

Oxenfree II: Lost Signals delivers what I have wanted out of a sequel seven years after the first game's release.

There's a linear action game in Final Fantasy XVI, and it's the highlight of the experience. But standard RPG tropes slow it down. Still, it's a Final Fantasy worth experiencing.

Parry Me Through The Dark on the Game Informer website.

Dead Island 2 is a worthwhile follow-up, especially for fans of the original, even if it's not breaking much new ground.

Crime Boss: Rockay City is a repetitive and boring experience with unremarkable gunplay, uninspired stealth, and lackluster action.

Rytmos feels designed with musicians in mind, but puzzle fiends will also find a chill afternoon of challenges to play through here, too.

After nearly a 10-year gap, Theatrhythm is back and it's better than ever.

When The Cosmic Shake is at its best, it sounds, looks, and plays like the kind of game I would have begged my parents to buy me growing up. But when it falters, it’s boring.

Players looking for deep customization, expertly crafted strategy RPG combat, and a heartfelt story with adoration for more than 30 years of Fire Emblem history will find that and more in Engage.