
An excellent campaign with fantastic mech combat and a thoughtful story.

An excellent campaign with fantastic mech combat and a thoughtful story.

A smart adaptation that's missing some bristles from the end of its broom.


Its stability issues are minor qualms compared to everything Trinity Fusion does right. It looks good, plays well, has a great combat system, and nails the little things you need to get right to make a good, modern roguelite. And it runs well on the Switch, something nobody should take for granted given how old this hardware is, in this or any multiverse. Now if you'll excuse us, we've got to get back to it. Those enemies aren't going to air combo themselves.

Dynamic on-field action and stellar graphics make for some impressive football, but much of what's off the field feels unfinished.

Ultimately, how much you vibe with Wrath: Aeon of Ruin will come down to how willing you are to put up with the limitations imposed on you by playing it on a controller, how much you vibe with the save system, and how much you like its level design. There's a very good, incredibly ambitious shooter here if you're willing to overlook some unfortunate flaws, but it's not Quake, and nothing likely ever will be again.

Like a cheap slice of pizza, this arcade port is tasty in the moment but will leave you wanting.

The irony is that Aspyr has done a nice job with remastering the visuals in both games and we enjoyed seeing the results. But the reality is that these games often feel old, they're extremely buggy, and the online play is hit-and-miss. This should have been a slam dunk. Instead, playing Star Wars: Battlefront Classic Collection made us feel sad. If Aspyr can fix the slew of technical issues, this might one day be worth picking up on Switch. Until that happens, though, the Force isn't with this one.

A cool setting, Team Ninja’s mastery of tough-but-fair combat, and smart RPG design all shine, but map clutter and junk loot can get in the way.

Grime is a beautiful, well-designed, challenging game with a ton of content, but it runs extremely poorly on Switch, to the extent that it's hard to recommend this version of the game if you can get it on another platform. It's disappointing, because Grime does so much right, and developer Clover Bite has clearly put a lot of love into it over the years. But all of that love can't save an action game that just doesn't run well. In this genre, that's a deal-breaker. It's a shame Grime's Switch debut is so rocky, because playing as a rock creature with a black hole doubling as its cranium is really cool. Don't get us wrong: Grime is playable on Switch, but until (or if) things get ironed out with updates, this brutal world is one you might want to avoid.