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Dark Souls III: Ashes of Ariandel

Dark Souls III: Ashes of Ariandel

FromSoftware·Released Oct 24, 2016·Single player

Platforms
PS4PCXbox One
Genres
RPGAdventure
Critic74/100
Across 5 reviews
AgreementData pendingNo votes yet
About

Dark Souls III: Ashes of Ariandel is the first DLC expansion for Dark Souls III, released in October 2016. It introduces the Painted World of Ariandel, a new, snowy environment filled with challenging enemies and tough bosses. The expansion also adds new weapons, armour, spells, and a PvP arena. Ashes of Ariandel expands on the game's lore, exploring themes of corruption and the decay of painted worlds.

Reviews

7 reviews
Eurogamer logo
Critic100/100
Agreement

Evocative and visually inspired, Ashes of Ariandel is a brief but masterful amalgamation of the Dark Souls series' greatest strengths.

Read full review at Eurogamer
No vote recorded.
Rock Paper Shotgun logo
Critic
Agreement

To me, Dark Souls 3 was a good curtain call. Ariandel, however, feels like perhaps the series has come out for one round of applause too many, and my hands are starting to hurt now from the perpetual clapping. The combat and visual design are fantastic – that was never in question – and I enjoyed Ariandel for its short runtime of four hours, but it’s engulfed in the shadow of its predecessors’ far meatier expansions.

Read full review at Rock Paper Shotgun
No vote recorded.
Push Square logo
Critic50/100
Agreement

Dark Souls III: Ashes of Ariandel misses the mark. It fails to fill a large, fresh environment with tangible reasons to stay there any longer than a few hours, and although the new weapons and gear are some of the best in the game, you'll want to play about with them somewhere other than The Painted World. Each boss battle feels generic and produces a dead end, feeling unrelated as a result. The experience constantly builds itself up but never climaxes, falling flat without spectacle leaving you to lug your new arsenal of weapons and gear back to the Firelink Shrine, your work in The Painted World apparently complete. The Arena finally constructs a functional environment for something long curated by the community, but removes something in the process thanks to reward-less matches that fail to emulate the underground fight club feeling found in the main game.

Read full review at Push Square
No vote recorded.
GameSpot logo
Critic70/100
Agreement

A new painted world serves as the setting for the first Dark Souls III DLC--with a new host of goals, enemies, and loot, but not much else.

Read full review at GameSpot
No vote recorded.
IGN logo
IGN
Brendan Graeber·Oct 20, 2016
Critic78/100
Agreement

The Painted World of Ariandel presents a land that’s both enticing and dangerous, and there’s plenty of challenges to face even if you won’t have to face them too many times. However, unless you really love dueling in PvP arenas and can find sustained interest there, this adventure may serve as more of an appetizer than a full course meal.

Read full review at IGN
No vote recorded.