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For Honor

For Honor

Ubisoft Montreal·Released Feb 13, 2017·Single player

Platforms
Xbox Series XPS4PCPS5Xbox One
Genres
FightingAction
Critic80/100
Across 7 reviews
AgreementData pendingNo votes yet
About

Enter the chaos of war as a bold Knight, a brutal Viking, or a deadly Samurai. Play the thrilling story campaign or fight in brutal PvP modes, all on new dedicated servers. Enjoy an evolved experience with 18 Heroes, 18 maps, new PvP and ranked modes, thousands of gear items, and more.

Reviews

10 reviews
Push Square logo
Critic80/100
Agreement

By successfully meshing team based multiplayer with the sorts of mechanics you'd normally find in a fighting game, For Honor manages to offer an experience like no other on the PS4. While the skill barrier to entry will likely cause frustration for some, anyone who puts time into learning the extremely deep combat will find each hard-fought success immensely satisfying.

Read full review at Push Square
No vote recorded.
IGN logo
IGN
Brandin Tyrrel·Feb 18, 2017
Critic80/100
Agreement

Ubisoft's brawler offers some of the best multiplayer action in recent memory thanks to its deep and flexible melee combat.

Read full review at IGN
No vote recorded.
GameSpot logo
GameSpot
Matt Espineli·Feb 17, 2017
Critic80/100
Agreement

For Honor is an incredibly entertaining fighter that's satisfying both in single and multiplayer, even despite the narrative flaws of its story mode.

Read full review at GameSpot
No vote recorded.
Rock Paper Shotgun logo
Critic
Agreement

Overall, I don't know exactly how I feel about For Honor. It sometimes feels like a Ubisoft hired a bunch of scientists in white coats to observe Dark Souls PvP from behind reinforced perspex and experiment on it with Dota DNA in a mad attempt to recreate a tame monster in a safe environment for their own nefarious ends (profit). What they've made is an interesting chimera, something that is both more accessible but sometimes just as unforgiving.

Read full review at Rock Paper Shotgun
No vote recorded.
Kotaku logo
Kotaku
Ethan Gach·Feb 16, 2017
Critic
Agreement

I’ve chopped, smashed, and stabbed more medieval bodies in the past few days than I can count. I’ve also been cut open, impaled, and beheaded more times

Read full review at Kotaku
No vote recorded.