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John Wick Hex

John Wick Hex

Bithell Games·Released Oct 8, 2019·Single player

Platforms
PS4PCXbox OneSwitch
Genres
SimulationStrategy
Critic74/100
Across 7 reviews
AgreementData pendingNo votes yet
About

John Wick Hex is the first John Wick PC/console game inspired by Lionsgate’s hit action franchise. From acclaimed Game Director, Mike Bithell (Volume, Thomas Was Alone, Subsurface Circular), John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like the professional hitman. Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. Players must choose every action and attack they make, while considering their immediate cost and consequences. Every move in John Wick Hex feels like a scene from the movies, and every fight contributes to your progress on the job and requires precise strategic thinking. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job.

Reviews

2 reviews
Nintendo Life logo
Critic60/100
Agreement

John Wick Hex is a clever turn-based strategy offering with some cool mechanics that, when everything comes together, can absolutely make you feel like you're Keanu Reeves' unstoppable assassin, kicking, punching and shooting your way through an endless procession of hapless goons. However, there's an unpolished element to proceedings, with a lot of repetition across the seven levels on offer, janky animations, shoddy replays and some unreliable AI behaviour that begins to grate after a time. With some more variety and a touch of polish, this could have been a really nice little movie tie-in, however, as it stands it's just alright; a brilliant idea that needed more time in the oven.

Read full review at Nintendo Life
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Push Square logo
Critic70/100
Agreement

The game's at its best when you're being forced to adapt, but it has a bad habit of introducing scenarios that feel like they require trial and error

Read full review at Push Square
No vote recorded.