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Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain

Kojima Productions·Released Sep 1, 2015·Single player

Platforms
PS4PCXbox One
Genres
ShooterStrategyAdventure
Critic98/100
Across 5 reviews
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About

Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

Reviews

8 reviews
Rock Paper Shotgun logo
Critic
Agreement

Such player-driven drama, comedy, and action eclipses anything in the disappointing scripted narrative. The Phantom Pain is one of the worst Metal Gear stories ever told. It functions neither as a standalone narrative nor as worthwhile insight into the series overall. And yet, The Phantom Pain is the best stealth-action game ever made, one where playing flawlessly is just as thrilling as outright failure. And boy – what a thrill.

Read full review at Rock Paper Shotgun
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Kotaku logo
Critic
Agreement

There’s a cutscene, late in Metal Gear Solid V, that’s ostensibly serious but contains a musical interlude so awkward it sent me into giggle fits. A dozen

Read full review at Kotaku
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Eurogamer logo
Critic100/100
Agreement

Metal Gear Solid 5: The Phantom Pain is a dream game. It's the kind of game that, in 1987, the young designer of the 8-…

Read full review at Eurogamer
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