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The Persistence

The Persistence

Firesprite Ltd·Released Jun 24, 2018·Single player

Platforms
PS4PCXbox OneSwitch
Genres
AdventureIndie
Critic75/100
Across 2 reviews
AgreementData pendingNo votes yet
About

"The Persistence is First Person Stealth Horror exclusively for PS4 & PSVR. The Persistence is procedurally generated. Every time you die and a new character is awoken by IRIS, the layout of the ship has changed. Every life will play out differently, with different enemies to face, items to find and power-ups to collect. Survival requires you to be stealthy and VR is the perfect match for this. Sneaking around and hiding behind cover; it's second nature in VR to just lean round or peek over cover to gain the advantage Your friends can also help out by connecting to the game with their phone or tablet and hacking into the ship's computer. Once in the ship's system, players get to control doors, freeze or distract enemies, disable traps and find hidden items to scavenge for the VR player. Be aware though, sometimes the tablet player gets rewarded if you die, do you trust your friends?"

Reviews

2 reviews
Nintendo Life logo
Critic80/100
Agreement

The Persistence is a unique and unsettling sci-fi horror roguelite that does an excellent job of transferring its tense atmosphere and absorbing gameplay loops from its original VR form to the Nintendo Switch. There are tons of weapons and toys to tool around with as you run the gauntlet, the permanent aspects of the gameplay are refreshingly generous and survival mode and New Game+ provide a properly stiff challenge for those who prefer their roguelites to be tough as nails. Firesprite Games has done a fantastic job of porting the entire ghoulish affair over to Switch, with flawless performance in both docked and handheld modes; overall, this is another very strong addition to the console's ever-expanding collection of excellent roguelite experiences.

Read full review at Nintendo Life
No vote recorded.
Push Square logo
Critic70/100
Agreement

Our only criticism is that the gameplay hasn’t quite made the transition to pancake play perfectly; looking at objects made sense on PSVR, but is odd in a more traditional medium. You get used to it quickly, though, and from there the rewarding loop hooks you in.

Read full review at Push Square
No vote recorded.