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Under Defeat

Under Defeat

City Connection·Released Dec 5, 2024·Single player

Platforms
Xbox Series XPS4PCPS5Switch
Genres
ShooterArcade
Critic80/100
Across 1 review
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About

Set in an alternative history where all-out war has erupted, development of this new release falls into the capable hands of City Connection, under supervision by Takehiro Eda and Zerodiv Fukushima Factory, well known in the shooter community for their high-quality ports of classic games. A popular arcade shooter from G.rev, Under Defeat originally released in 2005 and attracted a legion of fans thanks to its high-octane gameplay, as one or two players assume control of a heavily armed helicopter, taking on a non-stop assault of fighters, played across a semi-isometric playfield, with the unique ability to tilt shots left or right when attacking your enemy. Renowned for its explosive 3D graphics and high intensity gameplay, Under Defeat features no less than three game modes offering high levels of replayability, all of which have been integrated under supervision of G.rev. Arcade Mode faithfully replicates the original arcade experience, with a 4:3 ratio and a pseudo vertical screen. New Order Mode adapts the game for modern displays, transforming the adrenaline packed shooting action to widescreen 16:9 ratio, and New Order Mode+ brings a host of additional elements to the game, not least being a “WARNING GAUGE,” which adds a risk/reward mechanic to assist the player as they shoot, bomb and swerve through the hordes of enemy invaders. In addition, Under Defeat comes complete with an incredible soundtrack, newly boosted by video game music veteran, Shinji Hosoe (Ridge Racer series, Tekken series, etc.) and his company, Super Sweep.

Reviews

1 review
Nintendo Life logo
Critic80/100
Agreement

Where helicopter gunship-themed video games are concerned, Under Defeat is one of the best ever. It signifies a point in time when the shoot 'em up was being propelled by a new area of creativity, and young development studios like G.Rev were leading the charge. Love it or loathe it, its lock-shot strafe and creeping bullet patterns work terrifically once you get a feel for them, and there's a cinematic scale to it all that feels somehow poignant. It's not the longest game, nor the most visually diverse, but it does what it sets out to do exceptionally well.

Read full review at Nintendo Life
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