
Eurogamer's review of Stellar Blade, a poster child for the hack-and-slash approach to good, dumb fun.

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Eurogamer's review of Stellar Blade, a poster child for the hack-and-slash approach to good, dumb fun.

Planet Coaster 2's flexible creation tools are as compulsive as ever, but the fun butts up against an exhausting UI and uninspired management gameplay.

Gary Chang lives in a tiny apartment - 344 square feet - in Hong Kong. And Gary Chang is an architectural designer, so …

I once got bullied out of going to see the film A Knight's Tale by the cashier at the cinema. He took one look at me an…

Occasionally turning subtext into text, Citizen Sleeper's real magic is found in the boundless warmth of its characters - and the humanity of its own design.

A brutal but graceful and comprehensible mix of ideas from Warhammer, XCOM and Gears Tactics.

Oh, I remember this. Move the sofa. Push back the chairs. And then every game begins with something that takes me back …

Cellar Door adds more depth and plenty of new ways to enjoy its charming roguelike formula.

A deceptively goofy asymmetrical tactics game that feels as grand as any monster movie.

eFootball 1.0.0 arrives with more substance and structure, but the good ideas are still buried too deep.

Despite some visual delights in its cybernoir, pixel-art vision of Singapore, Chinatown Detective Agency's let down by lightweight mechanics and bugs.

A serviceable restoration of one of the best and strangest games in Squaresoft's back catalogue.

A seamless Star Wars storyline spread across a scattershot open galaxy.

The Old West has always been weird, hasn't it? A bloody daydream of plunder and desolation, heroism and nihilism, reinc…

I was a little worried Norco wouldn't be very much fun. The first from independent studio Geography of Robots, it's a d…

Eurogamer's review of Patrick's Parabox, a brilliant, stripped-back recursive puzzle game.

Eurogamer's review of Ghostwire: Tokyo, a beatuifully otherworldly, but occasionally tiresome action-horror game.