Discounty is a solid addition to the Switch's healthy stable of cosy sims. These games feel right at home on a console you can take anywhere, with a bite-sized day cycle that works just as well for long sessions as it does for quick breaks. Growing your supermarket is a deep and satisfying experience, but getting involved in your customers lives can be a bit shallow. But, most importantly, Discounty manages the impossible task of making retail work fun and relaxing, and that's a feat in itself.
Farming Simulator arrives on Switch 2 in a familiar state for returning fans. While newcomers will face an early spike of confusion before eventually settling into the addictive routine of virtual agriculture, veterans will immediately feel at home. Unfortunately, technical issues with the port will blight the careers of both camps.
Horace is something very special — the only vaguely negative thing we can say about it is the fact that there are so many spectacularly brilliant indie games on Switch already vying for your attention that we fear Horace may fall somewhat by the wayside. If you have any interest in superb level design, excellent storytelling, terrific art, evocative music, great characters, hilarious situations and emotional gut-punches, Horace is a no-brainer. It's moving without being manipulative, clever without being smug, and nostalgic without being a lazy rehash.
Cloudpunk on Switch is a hugely disappointing port that struggles technically and ultimately fails to deliver the game in a satisfactory manner on Nintendo's hybrid platform. Merge Games have made drastic cuts all over, with a massively reduced draw-distance sucking much of the life out of Nivalis, volumetric effects missing entirely, pixellation rampant and a framerate that still chugs along in the face of all of these concessions. If you've got a PC capable of playing this one we'd highly recommend you play on that platform as this is an adventure that's well worth experiencing in its original form. This particular version, however, should probably be avoided.
ScourgeBringer is a wonderfully slick and addictive roguelite adventure that flings its players headlong into non-stop frenetic combat and never lets up. This is an unapologetically tough game and if you struggle with the constant repetition and death inherent in the roguelite genre you may find it all a little hard to put up with. However, if you're not put off by a challenge, or if you're a Celeste or Dead Cells fan who is craving more, what Flying Oak Games has conjured up with this one is sure to absolutely delight.
Some will get a lot out of The Survivalists, and we'd find it difficult to argue that it isn't fun – but your mileage will seriously vary on how quickly you burn out on its lackadaisical approach to the danger that really defines the survival genre. As an entry-level take on the principles it's pretty good, but even the least experienced survivor will reach endgame gear quickly and find there's just not a whole lot left to do. Updates could (and hopefully will) mitigate this issue, but The Survivalists – as it is now – feels a little... well... deserted.
Zoids Wild: Blast Unleashed is a button-mashy, overly simplistic fighter that's aimed at young kids but doesn't even manage to lift its game enough to satisfy a junior audience on any level outside of very basic fan service. There's a serious lack of modes or variety here, especially for the not-insignificant price tag, and what is included is let down by a lazy story mode and some shockingly simple enemy AI. Serious Zoids fans may derive some fleeting pleasure from seeing their favourite characters battle it out, but, for everyone else, this is a mega-hard sell and a fighter that absolutely fades into insignificance when compared to other examples of its genre.
Hardcore Mecha is a superb 2D side-scrolling adventure that marries some spectacularly OTT anime storytelling with explosively satisfying robot combat. There's a surprisingly meaty story here set across eighteen wonderfully varied levels with plenty of depth to RPG elements allowing you to customise your mech's attack and defence capabilities. An unlockable survival mode, online PvP, local multiplayer and mission rankings also add plenty of replayability to proceedings. It's a shame that this Switch port has some framerate issues that can see intense battles stutter, however, if RocketPunch can rectify this with a patch pretty sharpish you can feel free to add a point or two to the score below.
It's difficult to score a release such as Ben 10: Power Trip!, as it belongs to a unique class of games that are known for being half-baked and it's primarily marketed towards children. As far as tie-in games go, Ben 10: Power Trip! is pretty decent. The character variety makes for some nicely varied control styles, while the open-world design allows for a strong gameplay loop centred around chasing quest. That said, Ben 10: Power Trip! also has several glaring flaws – like shallow gameplay and poor performance – that really sink its image. If your child happens to be a fan of the show, Ben 10: Power Trip! has enough redeeming qualities to be worth the punt, but we'd advise everyone else to take a pass.
A very interesting game indeed, I Am Dead isn't top-tier indie magic but it's a hide-and-seek sandbox that will reward you the deeper you go. It's refreshingly content-rich, what with the Grenkins to find and riddles to solve for committed players. An appealing sense of place and strong visuals are only spoiled by some misplaced attempts at quirkiness and some minor control issues. Overall, though, I Am Dead makes us long for the sweet embrace of the reaper. Wait, no. It's just a rather enjoyable game. That's it. Not that other thing. Good god.
Let's be clear – this is no disaster like Gleamlight. This is a well-crafted, carefully designed and fantastic-looking game. It's just such a damn shame that the central shadow-casting mechanic is so fussy, so irritating and so downright broken that we can't recommend it without the strongest of caveats. It's very clear that the developers put their heart and soul into Projection: First Light, and that effort deserves to be recognised. Unfortunately, we suggest you recognise it from afar. We don't think that a patch alone could solve this game's problems, and if there's ever a Projection: Second Light, we'd be surprised.
It’s quite a challenging game from the get-go, so anyone seeking a more relaxed experience would do better to look elsewhere, but Space Crew makes for a solid follow up to its predecessor. Though it retains Bomber Crew's flawed control scheme, it ultimately proves to be quite enjoyable, bringing some in-depth spaceship management to the table.
We can't deliver our final verdict on Mario Kart Live until we've fully explored its multiplayer potential with a second RC car, but what we can say at this stage is that this is a startlingly authentic "mixed reality" recreation of Nintendo's most popular racing series which encourages you to be inventive with your course designs and does an excellent job of combining your real world surroundings with the fantasy environments of the Mushroom Kingdom. The tech side of things is undeniably impressive and it's impossible to not raise a smile the first time you play; the question is how long that magic will last, especially if your home limits your track designs and you've only got the budget to cover the cost of a single car.
It's a clichéd summary, but Avicii: Invector is better than it has any right to be, and a fitting tribute to an artist who died tragically young. It's a huge boost if you already enjoy his music, but even haters will have to respect the work that's gone into this fast-paced, well-designed rhythm action title. It's just a shame that Tim Bergling never had a chance to see it come together so nicely. Still, until we get Pet Shop Boys: Invector, it's the best single-artist music game we've had the pleasure of playing.
Despite minor flaws with presentation and control, UnderHero proves itself to be a rewarding experience that frequently surprises with its ingenuity and writing. This isn't exactly a 'go out and buy it now' kind of gam, but if you like the sound of it, you likely won't be disappointed by the content on offer here. It's not perfect, but a well-paced story, engaging combat system, and beautiful world make UnderHero a game that rarely disappoints, and we'd recommend it to anybody looking for a good 'deep cut' for their Switch library.
Ikenfell is a charming little turn-based tactical RPG that hooks you in quickly with a well-written story and strong cast of characters and keeps you locked in for its duration with a surprisingly complex combat system. There are accessibility options here to suit all levels of player, a good idea considering how tough some of the battles can be along the way, and, overall, this is a heart-warming and unique entry to its genre that comes highly recommended.
FIFA 21 is the straw that breaks the camel's back. After initially impressing us with FIFA 18 (despite it being based on the previous year's outing, FIFA 17), EA has completely shut up shop and made no effort whatsoever to improve the series on Switch. By now giving us a second Legacy Edition in a row, while also removing the previous games from the eShop to ensure this is the only option that remains, EA has inadvertently created another, more realistic option: ignore this game entirely, and don't give out your hard-earned cash in return for being insulted.