Digimon Survive is one of the best visual novels to come out so far this year, with plenty of heart and tension to carry you through to the final act. Fans looking for an engaging story with well-written and presented characters that deal with life-and-death situations will enjoy the ride, while players focused on the combat will probably find that the game comes up short. Despite its sluggish, padded start, Digimon Survive is well worth the long wait.
Tomodachi Life: Living the Dream is the strangest thing you'll play from Nintendo, bringing with it laughs and creativity in abundance. But even with improvements over the 3DS game, it follows a familiar structure that isn't always enthralling or hilarious.Tomodachi fans will certainly be living the dream with this new entry, but I'm not desperate to keep coming back to my island. A little more variety would've been welcome, but the customisation, and the thought of my cat being best friends with DMC's Dante, will have me peep in every so often for a little pick-me-up.
Decay of Logos is a mess. It looks bad, has some crippling performance issues and is stuffed full of nonsensical and overly-punitive gameplay systems that make every minute you spend with it feel like a slog. The world that Amplify Creations has created here does occasionally feel like it could be an interesting and worthwhile place to explore, but there are just far too many bugs and problems that get in the way of you settling down to enjoy this game in any way whatsoever. Avoid.
House of Golf is an entirely average addition to the ever-growing selection of mini-golf games, with good visuals but altogether uninspiring gameplay and level design.
The puzzles might not be the most taxing you'll ever come across and you'll blow through the whole thing pretty quickly, but overall this is a top-notch – and perfectly priced – little gem.
Overall, it lacks a lot of personality, and with nothing to really set it apart from its contemporaries, there’s very little to recommend here unless you’re a huge fan of the genre.
Construction Simulator 2 is a celebration of the mundane; a relaxing game that reassures you with every repeated action as you patiently build your construction empire. And it achieves that with brilliance. It would be harsh to say the unpredictable driving ruins the reassuring regularity, but when every other nail has been hammered with such precision, this slight misstep sticks out like the sore thumb that the hammer hit instead. Still, this is a highly recommended way to spend a few weeks, despite that rather odd issue.
Ultimately, Zumba Burn It Up! knows its audience, and thankfully there’s really nothing much to complain about with this new iteration; it’s a perfectly fine addition to a series that continues to truck along relatively painlessly. A bit more variation with the songs would have been nice, and whilst we appreciate that this is targeted to people who likely already have a certain degree of fitness, the game could do a much better job at easing in newcomers.
Considering how integral the back-and-forth tussle between El Patron and DEA is to the show, recreating such a violent game of chess in 'tactics' form seems like a match made in heaven. But even with some welcome gameplay twists – namely those real-time Kill Shots and Counteractions – the slow nature of its single-unit turn mechanic and the totally unremarkable AI makes this generous offering of missions far less exciting than it should be. As a genre, a turn-based tactics setup really suits the cat and mouse nature of this real-life-inspired cartel war; it's just a shame certain elements let it down.
An inoffensive mini-game collection that tries to deliver a little of that Disney charm, but it feels like the type of lacklustre Wii title that was abundant during that console's golden era. With the availability of Super Mario Party or even Carnival Games, it's hard to recommend this – unless you're a really big fan of Tsum Tsums. Not Disney, just the Tsum Tsums.
It’s both easy and difficult to recommend Romancing SaGa 3 as it’s a title that you’ll either love or hate with very little room for a middling response.
Black Future '88 is an intriguing, challenging but also supremely fun and rewarding game. It may be an audio-visual feast, but the tight gameplay, high degree of replayability and the sterling effort that has gone into overcoming many of the criticisms levelled at the genre mean it's not just a pretty face. If you're looking for a dose of intense cyberpunk action on your Switch, you can't go wrong with this one.
Thief of Thieves is an awful video game. It's tedious and clunky, has broken AI, awful dialogue, miserable characters and a boring story that has absolutely nothing of interest to say or add to the heist genre.
Animus: Harbinger is a good idea; a boss-rush-style Dark Souls mobile game that could have been a perfect fit for the Switch if its combat, levels and enemies had received a higher level of polish. As it is, for the budget price, massive fans of FromSoftware's brand of action may find some enjoyment here, but overall the stuttering performance, unreliable hitboxes, bland levels and shoddy AI all add up to make this one a pretty hard recommendation for anyone else.
Bee Simulator is a surprisingly thoughtful game with bags of charm to spare, a wonderful soundtrack and a reasonably detailed world to explore. However, the experience is seriously soured by the sensitive controls, along with the punishing – and very frustrating – racing segments. A few visual and technical problems crop up as well, which – when added to the game's brevity and distinct lack of content (especially for this asking price) – all conspire to make Bee Simulator a much less successful undertaking that it could have been.
Headsnatchers is a cool premise let down by really poor controls. The multiplayer modes are pretty decent as a whole, with some of the more simplistic objectives providing the most frantic fun, for a little while. On the flip side, if you enjoy single-player experiences, avoid this one at all costs, because the one solo mode available is an absolute chore to play thanks to wonky movement and awful platforming mechanics.