Digimon Survive is one of the best visual novels to come out so far this year, with plenty of heart and tension to carry you through to the final act. Fans looking for an engaging story with well-written and presented characters that deal with life-and-death situations will enjoy the ride, while players focused on the combat will probably find that the game comes up short. Despite its sluggish, padded start, Digimon Survive is well worth the long wait.
Tomodachi Life: Living the Dream is the strangest thing you'll play from Nintendo, bringing with it laughs and creativity in abundance. But even with improvements over the 3DS game, it follows a familiar structure that isn't always enthralling or hilarious.Tomodachi fans will certainly be living the dream with this new entry, but I'm not desperate to keep coming back to my island. A little more variety would've been welcome, but the customisation, and the thought of my cat being best friends with DMC's Dante, will have me peep in every so often for a little pick-me-up.
Many of the avoidable snags found in GetsuFumaDen: Undying Moon were solved by genre predecessors long before this game was announced. There is no doubt that in a few patches time this could be a fantastic game - but that's if Konami, which hasn't been in many gamer's good books for a long time, actually grants the development team the time and the funding to work on it. As it stands the game could end up being something special, the trouble is other similar Switch titles already are.
While Infernax is tough, it's resolutely fair - you can't really make the game 'easy', but you can absolutely mitigate the difficulty or take a break doing something else when you get stuck. Don't expect a simple ride, though, and don't expect to take the right decisions on a first playthrough - not that anything seems particularly 'right' in this beautifully bloody little world. It's only familiarity that lets Infernax down - there's nothing really new here, but it's all done and delivered so well that you won't really care unless you're desperate for a completely fresh experience. In which case why play a faux-retro NES throwback to begin with? A cut above most efforts in the subgenre, Infernax both demands and requires attention.
Don't be put off too much by its smart device origins - Egglia Rebirth is an enjoyable and charming RPG that's a delight to experience on Switch. The bite-sized levels make this one easy to pick up and play, while the ongoing barrage of new quests, friends, and levels keep giving you good reasons to come back for more. It must be said that the gameplay can feel a little shallow on extended sessions and the constant presence of timers can sometimes make it feel like a weird fit for a console. However, if you're a fan of Legend of Mana or are just looking for a light RPG that doesn't require too much mental investment, Egglia Rebirth is a solid title we can recommend.
Maglam Lord has a lot of potential, but you'll need to stick it out and try to squeeze some joy from its repetitive combat system and stale dungeon design. Along with its writing, an excellently drawn cast of characters - who can be recruited and romanced through the dating mechanic - offer shining moments in an otherwise unremarkable action-JRPG. The potential is certainly there for something special, and the game's visual cues for possible results of dialogue options removes much of the guesswork common in other games, but the execution falls flat in the combat department and holds back the enjoyable visual novel elements of this package from being as good as they could be.
Swords & Bones needs to be approached and scored based around several key details, including whether you enjoy Ghosts'n Goblins or Castlevania-style platforming, as well as indie takes on the theme. If the answer is 'yes' to these metrics, then Swords & Bones comfortably earns its modest price tag. It has near zero replay value once completed and tied in a bow, and it's neither deep or surprising; but it is, undoubtedly, a fun way to kill three hours with a talented gang of bedroom coders. If that sounds appealing, the negligible investment will be money well spent.
That's the key with this game — it's addictive but most importantly simple, immersive fun. A reminder that getting hooked on a game can be due to its design rather than complexity or realism. There are a few flaws — the game has an obsession with fumbles that give you possession on your opponent's 18-yard line, and opposition coaches never seem to use time outs to help their chances. But as a game to play regularly in short bursts, or occasionally in longer sessions, Retro Bowl is a hoot. It's backyard football disguised as the NFL in 8-bit form... and that's brilliant.
OlliOlli World takes Roll7's refined 2D skateboarding concept to cosmic heights. Tight and challenging gameplay, a high skill ceiling, dozens of hours of content, and a remarkably stylish sense of presentation combine to make this a release you absolutely don't want to miss. It's an easy recommendation to pretty much any Switch owner, especially those who are easily roped in by score-chasing releases or super hard platforming, OlliOlli World is a shining example of the distinct kind of innovation and quality that can come from inspired indie game studios.
The Artful Escape is a thrill. It's true that the most joyous bits of action are underused – in terms of both playtime and what they could give the story – and some scarce but present graphical issues on Switch are a shame. Overall, though, the strengths are major, the niggles minor, and it will strike a chord with any pipe-dreaming rock star.
Ultimately, we’re struggling to get too upset about Horrid Henry’s Krazy Karts. At $29.99 / £24.99 it’s still a little pricey for what you get, but young kids who love Horrid Henry will likely have a fun time with it even if it doesn’t reinvent the wheel. If you see what we very obviously did there.
Gunvolt Chronicles: Luminous Avenger iX 2 is far from a groundbreaking game, but it certainly is an enjoyable one. The tightly designed levels and snappy controls make for a thoroughly enjoyable action side-scrolling experience, though this comes with the major caveat that the whole experience is really only a few hours long and it's very much more of the same. At any rate, we'd give this one a strong recommendation to any fans of the Gunvolt series or run-and-gun games in general; there may not be much of it, but Gunvolt Chronicles: Luminous Avenger iX 2 absolutely nails what it sets out to do.
Vagante is, at times, an impressive game that feels incomplete. There is no denying the incredible amount of dedication that the team put into certain aspects, especially into the visuals and variety of upgrades available, but there isn't enough of a game here to make it all come together into a complete package. The combination of a short adventure, the lack of any story, arbitrary difficulty, and minimal tutorials makes for a hard recommendation. The Nintendo Switch has plenty of incredible roguelikes and run-based indie games, and your time is better spent on them than Vagante.
Pokémon Legends: Arceus feels like the result of Game Freak learning lessons for 25 years, refining the formula, and finally taking the franchise in a new, incredible, exciting direction. With its emphasis on extremely rewarding exploration, addictive catching mechanics, a fine roster of Pokémon and a genuine sense of scale that's unlike anything in the series, Pokémon Legends: Arceus is quite simply one of the greatest Pokémon games ever made.
Yu-Gi-Oh! Master Duel is an odd game to recommend. Those of you who have never played before may want to check it out-it's free after all-but even at that lowest of prices the barrier to entry is so great that it can feel like getting stuck into this one isn't really worth the effort it would take. Those of you who have a longer history with Yu-Gi-Oh! will have a much better time getting into it and climbing the ranks, but then you were probably going to play this game regardless of reviews. At any rate, Yu-Gi-Oh! Master Duel has all the foundations of a potentially great online card-battler, and though it has its issues - at least at launch - it's definitely worth checking out if you've got the fortitude to stick with it.
Blackwind is as utilitarian as a bank statement and painfully middle-of-the-road. It's tough to recommend that you play this game because we can scarcely remember anything notable about it from our own playthrough. Yet at the same time, it doesn't actually do anything egregiously wrong to make it instantly destined for the garbage bin. If you're looking for an entirely unremarkable and unoriginal sci-fi themed hack 'n' slash, Blackwind certainly ticks those boxes. Unfortunately, if you're looking for a meaningful way to spend your limited time and hard-earned money, this ain't it. We won't go so far as to say that you should definitely give Blackwind a pass, but we'd understand entirely if you did.
Banjo-Kazooie brought together impeccable gameplay, fantastic level design, brilliant music, and a lovely little fairytale story – from start to finish, the game was a joy to play, and that remains utterly true. There really are no gripes we can think of. The controls feel great. It looks and sounds beautiful. It's the perfect length and has scope enough to elicit wonder without the overwhelming bloat of other collectathons. Even after all this time, it's incredibly difficult to find fault in this delightful and engaging 3D adventure. Banjo-Kazooie is one of the N64's very best releases, and one of Rare's undisputed crown jewels. Essential.