Digimon Survive is one of the best visual novels to come out so far this year, with plenty of heart and tension to carry you through to the final act. Fans looking for an engaging story with well-written and presented characters that deal with life-and-death situations will enjoy the ride, while players focused on the combat will probably find that the game comes up short. Despite its sluggish, padded start, Digimon Survive is well worth the long wait.
Tomodachi Life: Living the Dream is the strangest thing you'll play from Nintendo, bringing with it laughs and creativity in abundance. But even with improvements over the 3DS game, it follows a familiar structure that isn't always enthralling or hilarious.Tomodachi fans will certainly be living the dream with this new entry, but I'm not desperate to keep coming back to my island. A little more variety would've been welcome, but the customisation, and the thought of my cat being best friends with DMC's Dante, will have me peep in every so often for a little pick-me-up.
Kung Fu Panda: SLL has many strong qualities, including a great amount of loyalty to the franchise and real thought for how the characters would fight and move, but suffers from an overall lack of gameplay content. The fact that it draws so heavily from the Super Smash Bros. series is both a blessing and a curse. It would be easy to think of this as a negative; if you want to play a fighting game of this type then there is no reason to choose this over Super Smash Bros. itself. But Kung Fu Panda: SLL isn't trying to compete with a genre defining game – it's bringing that style of play to a brand new audience. Fans of the film franchise that want this game purely because it has their favourite panda in it will be treated to an experience way beyond what is usually expected for a movie tie-in, and one that can provide a fun time.
There is a never-ending supply of drudgery to keep you flying in straight lines forever; in fact, there's very little to recommend here - as a simulator it fails by not being sim-enough in both physics execution and pilot involvement, but equally it's not arcade-y or fun either. With very little to actually do and way too much repetition we'd advise you to look elsewhere. To end on a positive note, the loading screen is quite nice.
The Perplexing Orb is an interesting concept, but it doesn't feel like a finished product. While what's there can bring brief moments of enjoyment, a typical playthrough should only last an hour at best, and there is no real incentive to return after that point. A short story mode, borderline useless multiplayer and a challenge mode that's far too easy make this one hard to recommend. If you truly miss this type of game it may be for you, but the vast majority of players will be better served saving their hard-earned cash.
Just Dance: Disney Party 2is a party, with stipulations. If you're interested in getting an honest workout, this game is for you. If you're keen on challenging yourself to some tough choreography that'll take some memorization, it's also a game for you. If you want to have a dance party with your friends and don't care that you may all look silly trying to replicate dance steps, then this is the game for you too. If you have no idea who the current Disney stars are from their various shows, then it becomes a 'maybe'. It depends on whether or not you can get past hearing overly sugary and saturated pop songs you've likely never heard of before. Your definition of fun may vary, and Just Dance: Disney Party 2 definitely delivers to some degree; it just might not necessarily be the form of dancing fun you're looking for.
Monster High: New Ghoul in School is a mixed bag. It's a game for a particular audience which includes some RPG adventuring and platforming elements to it, while maintaining its fashion doll sense. In a lot of ways it fails to do anything incredibly interesting, with the repetitive actions of fetch quests being one of its biggest offenders, and gameplay can become dull as it takes the most drab parts of RPGs and fits them in. The multiple narrative threads do make integration into its world fleshed out and interesting to a degree, though it should be noted once more that this would only be interesting for its specific target audience. Is it a downright terrible game? Not exactly, but it's definitely ghastly in various ways.
SteamWorld Heist is an entirely different proposition to its predecessor, and that's no bad thing. Its quirky blend of a 2D perspective, allied with turn-based strategy and skill-based attacks, is a surprisingly addictive combination. There's impressive depth to the overall mechanics, and it's all topped off with a level of presentation that's both charming and accomplished. Whether seeking challenging strategy or an entertaining story, this title delivers both in its own unique way and has certainly stolen plenty of our time; we haven't even got all the hats yet.
Typoman fashions a marvelous world full of wordy wonder, and those who feel it would be up their alley should definitely give the game a try based on that alone. However, the smudges that can come in the platforming, combined with the roller coaster difficulty, may very likely frustrate some when they find themselves caught in a death loop. The shorter length of the game is also a factor to consider, but the thought of a sequel with an expanded vocabulary and tweaked platforming makes us want to look up "enticing" in the thesaurus.
Movie and licensed game tie-ins may suffer a reputation for being half-baked, quick cash grabs. There's always the concern that originality of source material would be unjustly represented; after all, Snoopy's Grand Adventure was a simultaneous release with the Peanuts movie. The movie was one that was marketed hard before its premiere, even transforming the cast of NBC's The Today Show into creepy human counterparts of the Peanuts' characters. Luckily, the Snoopy game doesn't feel like a money grubbing attempt to cash-in on the hopeful success of the movie. It's actually a decent platformer, with collectibles and costume changes which add variety to backtracking and a drive to unlock all areas with new, fun powerups. That said it certainly isn't immune from some issues such as somewhat stiff controls, which keep it from being a great game. Still, as a game for younger crowds it's a fun and welcome option to further embrace the world of Peanuts.
Just Dance is the sort of title that most players will already have feelings about. For some, this game is their worst nightmare, being the centre of attention and dancing in front of a room full of people is a very different experience to sitting down for a night of snacks and shooting things. But this game isn't aimed towards that audience.It may not have ground-breaking graphics or a heart-string tugging storyline, but that doesn't matter. It achieves its purpose extremely well, allowing people to spend a night in together and have a great time. The soundtrack and the new features introduced this time around make Just Dance 2016 the definitive version of the series so far, meaning that it would be a great time for newcomers to the franchise to jump aboard, and also worth it for serious players from last year to upgrade.The Just Dance Unlimited Premium package seems a little stingy compared to other recent music releases such as FreeStyleGames' Guitar Hero Live, which doesn't force you to spend a penny, but other than that this is a very strong party game which does the job of being fun.
Human Resource Machine is one of the most difficult puzzle games we've played in quite some time. It's not difficult for difficulty's sake though, it's difficult because it's different. It requires you to think less like a gamer and more like a developer. One of Human Resource Machine's only major fault is that there are far too few puzzles; its 38 puzzles go very quickly once you have the hang of how to program, leaving a game that could be completed in under an hour depending on your skill level. For those with no programming background, these same puzzles could take hours of your time. It's an excellent game, it'd just be better if there was more of it; that's not a bad problem to have.By their nature, the puzzles in this game are going to limit its potential audience, and the explanations the game provides don't do the best job of conveying how to order commands and do little to advise on how to optimize your code to achieve secondary objectives. That's appealing for some, but is worth acknowledging as a potential drawback for others.Human Resource Machine is a good game, bordering on great. It's just missing a few little tweaks.
If you own a Wii U and like to rock, Guitar Hero Live is your best bet. Not because it's the only game in town, but because it's actually a wonderfully addictive rhythm title with plenty to offer. With GH TV and a snazzy new controller players will find themselves happily diving head first into the best solo guitar experience since the series' inception. Break out the leather vest and fingerless gloves, Guitar Hero is back.
Although it suffers from some hiccups in presentation and a nearly needless combat system, Adventure Time: Jake & Finn Investigations plays to the strengths of the show by concentrating on its appealing world and characters. While it might prove too basic for more advanced players, younger players and families should have a fun time questing with dog and human. Big fans of the show, of course, should not feel so afraid to give this one a try, either.
Overall, Pumped BMX+ is an impressive bicycle motocross game with interesting physics, impressive real-life tricks, and a challenge system that will keep you coming back for more. Not only does it play well, but visually it has lots of polish and works well both on the TV and on the GamePad.
LEGO Dimensions is well worth consideration for those happy to invest in a new toys-to-life platform. The core content of the Starter Pack gives you plenty to do, though tolerance is required for occasionally overbearing in-game promotion of expensive add-ons. There are moments of brilliance, a few modest levels and some disappointing sections where design is questionable and performance struggles. The positives do outweigh the negatives, though, and in addition to some high points this also sets a new standard in how toys-to-life can bring NFC portals and a video game together in new ways. These toys actually come to life, which promises much for the future.