Digimon Survive is one of the best visual novels to come out so far this year, with plenty of heart and tension to carry you through to the final act. Fans looking for an engaging story with well-written and presented characters that deal with life-and-death situations will enjoy the ride, while players focused on the combat will probably find that the game comes up short. Despite its sluggish, padded start, Digimon Survive is well worth the long wait.
Tomodachi Life: Living the Dream is the strangest thing you'll play from Nintendo, bringing with it laughs and creativity in abundance. But even with improvements over the 3DS game, it follows a familiar structure that isn't always enthralling or hilarious.Tomodachi fans will certainly be living the dream with this new entry, but I'm not desperate to keep coming back to my island. A little more variety would've been welcome, but the customisation, and the thought of my cat being best friends with DMC's Dante, will have me peep in every so often for a little pick-me-up.
With multiple updates planned for the near future this issue could soon start to be addressed so, unless you're entirely sold on the concept alone, we'd recommend holding off until these new features have landed.
Fairune Collection is a deliciously big slice of brain-teasing RPG fun with a sprinkle of shmup action on top. None of the games will require a huge amount of time to complete, solving many of its puzzles feels truly rewarding and both graphics and sound will take you back to a simpler time in this industry. If you were a fan of the original outings, you will certainly like this ‘upgrade' but if you are venturing into the realm of Fairune for the first time, heads up: you might have just discovered the perfect lazy summer afternoon game of the year.
InkSplosion could have been so much more, but it's ultimately let down by a sheer lack of variety (and a frustrating lack of replay value once you've swiftly bagged all of its in-game achievements). As a top-down shooter it's certainly competent, but it's unlikely you'll hang around for long with so many other fuller packages on offer on the Switch eShop.
All told, Hyrule Warriors: Definitive Edition is a great time-sink game, featuring mindless but fun action gameplay that offers up the potential for dozens - if not hundreds - of hours of content. Though it certainly feels like a game that's too bloated in places, it manages to balance the Zelda and Dynasty Warriors elements well. Group all of that with stellar presentation and impressive portable gameplay, and you've got a game that does a great job of doing something new (and weird) with a classic Nintendo property. We'd give this one a recommendation, especially to fans of the Zelda series who have always wanted there to be some sort of 'anniversary' game. Hyrule Warriors: Definitive Edition may not have a ton of depth, but it's way more fun than it has any right to be, and you'd be missing out by not picking up this complete edition.
There's fun to be had in Suicide Guy. There's a nice variety of situations and environments and exploring each stage can be a blast. The technical problems are what ultimately drag Suicide Guy down. Still, if you can get past the bugs and glitches, there's a nifty little puzzle game waiting for you on the eShop.
Super Chariot is a fitting metaphor for life – you can journey alone and endure all hardships as you struggle to make your way to the end, or you can share the burden with another person and help each other reach new heights along the way. Brilliantly designed, beautifully crafted and one of the finest co-op experiences on Switch this side of Sniperclips. It's not hard for us to recommend you embark on this journey, even if you have done so before. May the King rest peacefully for his chariot is made of sturdy stuff indeed.
Dripping with charm and frequently laugh-out-loud funny, Animal Super Squad is a good example of when physics-based gameplay is done right. There are some elements such as boss battles, multiplayer and HD rumble that aren't in this game and the lack of these features will be bothersome for some Switch users. However, this little gem is a formidable first entry into the indie scene for the YouTube personality and positively paves the way to what's looking to be a successful new venture for DoubleMoose.
Wizard of Legend has some novel concepts. Being able to swap and mix spells to create a seemingly unlimited amount of combinations keeps the action fresh and encourages you to experiment on each run. What's also likable about this game is how polished the entire package appears to be. It's these aspects that make it more favourable than the average offerings that frequently pop up on the Switch. If you are looking for yet another dungeon crawler with rogue-like elements, Wizard of Legend is a step above the competition.
Despite a title that suggests it came out of a name generator, Battle Chasers: Nightwar is a satisfying slice of JRPG that forges a confident, colourful character of its own from formulaic ingredients. The approachable comic style, plus a couple of neat mechanics that encourage experimentation, give it a freshness that belies the age-old systems at its core, and it doesn't waste your time with filler. Depending on your skill, you'll probably spend around 30 hours on the critical path – comparatively breezy in RPG terms – though there's plenty of side content to occupy you beside the main quest, plus a trio of heroes you'll probably shun on your first playthrough. Disappointing performance dips aside, it feels at home on Switch. Ultimately, it's the same old story – numbers go up! – but it's shot through with an infectious exuberance and attention to detail that reinvigorates old tropes.
Raging Justice isn't going to win any awards for originality or narrative depth, but it succeeds in picking up the often neglected scrolling fighter, dusting it off and sending it out with a fresh pair of clothes and some new ideas. The extra buttons are put to good use, giving you a wide array of offensive options when you're in the thick of things, and the ability to arrest enemies adds a layer of strategy to the otherwise mindless action. When played solo the game is perhaps a little too unforgiving to recommend to everyone, but when you rope in a second player it becomes one of the most enjoyable multiplayer experiences on Switch; working together to clean up the streets is fun, but you won't be able to resist occasionally stabbing your ally in the back, just for old time's sake.
The comparisons to Nintendo's much-loved Metroid franchise might seem excessive, but A Robot Named Fight makes little effort to differentiate itself from the source material it has been inspired by. What it does manage to do is provide endless replay value with its procedural generated platform action, unique items and large variety of enemies. The co-op mode is also a welcomed inclusion. The trade-off here, as mentioned, is no real story or character development beyond the basics to motivate you to save the day and the repetitive nature associated with permadeath. If you can look past this, what's on offer is a satisfying alternative to the space adventures of Samus.
Its visual and audio niggles aside, Immortal Redneck is an absolute blast. By combining well-crafted room design with randomly generated maps and then giving the player the ability to smoothly run, leap and blast through them with all the grace of a shotgun-wielding swan while constantly upgrading their abilities, it offers a massively satisfying experience that's likely to remain permanently installed on your Switch long after you've deleted other games to make space.
Goetia is a flawed yet engrossing point-and-click-style adventure for those looking for a challenge as well as an interesting story. Aside from the lack of a hint system resulting in the odd infuriatingly obtuse puzzle, it's a bleak, beautiful experience. It's certainly slow and more text-heavy compared to other titles in the genre on Nintendo Switch, but it's well-crafted and worth a look.
Cast of the Seven Godsends is an old-school homage that sadly falls short of delivering a completing experience that lives up to the seven godsends mechanic. The six levels are extremely challenging (and a little unfair); bosses will blissfully bash you in merciless, over and over until you either somehow manage to reach them with Kandar fully-upgraded or get the dreaded 'Game Over' screen. Despite some potential, it's hard for us to recommend this game considering the plethora of superior 2D action platformer games already available on Switch. Perhaps the Gods should have better left Kandar rest in peace on his tomb instead of demanding such an infuriating quest of him (and you).