Digimon Survive is one of the best visual novels to come out so far this year, with plenty of heart and tension to carry you through to the final act. Fans looking for an engaging story with well-written and presented characters that deal with life-and-death situations will enjoy the ride, while players focused on the combat will probably find that the game comes up short. Despite its sluggish, padded start, Digimon Survive is well worth the long wait.
Tomodachi Life: Living the Dream is the strangest thing you'll play from Nintendo, bringing with it laughs and creativity in abundance. But even with improvements over the 3DS game, it follows a familiar structure that isn't always enthralling or hilarious.Tomodachi fans will certainly be living the dream with this new entry, but I'm not desperate to keep coming back to my island. A little more variety would've been welcome, but the customisation, and the thought of my cat being best friends with DMC's Dante, will have me peep in every so often for a little pick-me-up.
With striking gold, blue, and green colours, Disjunction certainly looks the part, and depicts its cyberpunk setting successfully. There’s plenty of atmosphere, and this is further elevated by an ambient soundtrack that really sets the tone in every level. The game’s overall length is a tad disappointing; you’ll rinse it in just a handful of hours, and there’s little incentive for multiple playthroughs. If you're itching for a decent new stealth title though (and aren’t quite willing to go for the cloud version of Hitman 3), then Disjunction is a glorious homage to the entire genre.
An odd duck and no mistake, Shadow Gangs is nonetheless an enjoyable Shinobi clone with plenty of level design polish. It's let down by an obnoxiously high difficulty level and some fairly stingy game-saves, but overall has a good amount to recommend it if you're done with the Sega Mega Drive Classics and Sega Ages Shinobi. It's an extremely valiant effort at a truly old-school feel and retro gamers definitely won't regret checking it out – just be prepared to swallow your pride and head for the options menu.
It's disappointing that Golden Force falls down in the areas that it does, because without these fixable issues it would be an easy recommendation – level design is mostly strong, the boss battles marry spectacle with varied and fun-to-learn attack strings nicely, and it feels good to get stronger and play better. Unfortunately, some rookie errors come close to spoiling the fun altogether, but if you're bloody-minded enough to muscle through these frustrations there is undoubtedly a lot to appreciate about Golden Force. Which is a shame, in a sense, because "Golden Farce" would have been a perfect tagline for this review. The one we've had to opt for is rubbish, by comparison. (It's not as easy as you might think, this game-reviewing lark.)
With a bit more variation to its gameplay, Colossus Down could have been an easy recommendation. Despite its unlikeable main protagonist, there’s a heap of potential here that could well be realised if the developer decides to go for a sequel. As it is, it’s a great looking game that unfortunately falls foul to repetitive and shallow gameplay.
Timothy and the Mysterious Forest is absolutely a case of style over substance. It definitely looks and sounds the part; the developer has gone to clear lengths to emulate the feel of a classic Game Boy game. The problem is that when attempting to emulate the difficulty of a retro adventure title, they’ve gone one step too far and made the game a chore to play thanks to a number of unreliable mechanics and unfair enemy encounters.
It's rare to see Amiga games surfacing at all, so it's a real treat to have two of the very best available on Switch, along with entirely enjoyable Mega Drive and SNES efforts.
Atelier Ryza 2: Lost Legends and the Secret Fairy takes everything good about Gust's 2019 Atelier adventure and further refines it, resulting in the best entry in the long-running franchise to date. This may still be a relatively small-scale, old-fashioned JRPG experience, but it's one that's full of heart, great characters, slick combat and some excellent new ruin-based dungeons. Anyone looking for a relaxed and enchanting JRPG to sink their time into should definitely check this one out.
If you consider yourself a fan of retro action platformers, you owe it to yourself to pick up Cyber Shadow whenever possible. It's clear in virtually every facet of Cyber Shadow's design that this project was a labour of love and that its designer is intimately familiar with what makes the stalwarts of this beloved genre so great. Well-built levels, authentic presentation, tight controls and a high difficulty all combine to make this a supreme and focused experience, and one that we can easily say is well worth your time. Mechanical Head Studios has set a high bar with its inaugural debut, and we can't wait to see more from this developer.
Calico is still a little too buggy for us to recommend. It's fun to ride a huge cat off a cliff in an ice cream sundae outfit, but less fun when you get stuck in said cliff and your face turns inside-out. There's a lot of love in this game, but it doesn't quite outweigh the issues – and given that we've already seen more than one patch issued since launch, we're not convinced the developer can pull this one back from the brink.
WRITHE is a tiny little budget blaster that nails its old-school aesthetic, is refreshingly straightforward in what it attempts to achieve and has a genuinely fun sci-fi setup. However, scrappy enemy AI that feels badly judged and, more often than not, just straight-up unfair holds the whole thing back, resulting in a shooter that lacks balance and never manages to find itself in the addictive groove it needs to in order to encourage players to stick with its fiendishly difficult combat.
Wrestling Empire is the video game equivalent of Paul Heyman-era ECW. It's low-budget, it's extremely rough and it's often difficult to watch, but there's a clear passion for pro wrestling underneath it and we're sure it'll develop a hardcore following of fans who love it in spite of its many, many flaws.
Graphically, the game is technically decent, though the frame rate could have been bumped up a bit more. From an artistic perspective, the environments and characters are all a bit ‘samey’, blending together from one level to the next, with little variation. It’s a shame, because Hong Kong is undoubtedly a visually striking city, but the buildings showcased in The Hong Kong Massacre could have been plucked from literally any town in the world.
But, what is Florence? It's an evocation of the beauty, sadness and hope that comes from any human connection we make in our lives, whether with art, nature or another person. It's a succinct and incredibly successful exploration of moments you'll recognise from your own life, and the way it mirrors thoughts and feelings through small gameplay mechanics makes it one of the most affecting experiences we've enjoyed on Switch, or any other platform.
Werewolf: The Apocalypse - Heart of the Forest is a decent visual novel that starts out strong but loses some of its appeal due to how rushed it all ends up feeling. There's a fantastic premise here with an atmospheric setting, some strong characters and plenty of decisions to be made that feel genuinely important to how your character develops. However, the speed at which it begins to introduce new situations, characters and mechanics in its final chapters before coming to a surprisingly premature end takes some of the shine off what otherwise could have been a properly top-notch effort.
Although not quite as meaty as its older sibling, Professor Lupo: Ocean boasts the same engaging puzzle gameplay, albeit with often unwieldy controls. It’s a short game, and not one you’re likely to come back to soon after completion, but with a relatively small price tag, it’s one you’d do well to pick up if you’re after an original puzzle title.