
Animal Crossing: New Horizons takes Animal Crossing and not only drags it back onto home consoles, but improves upon every single facet imaginable.

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Last reviewed: Gecko Gods · 2 days ago

Animal Crossing: New Horizons takes Animal Crossing and not only drags it back onto home consoles, but improves upon every single facet imaginable.

The Wandering Village is a worthy addition to the city-builder genre. It's a mostly undemanding hybrid that mixes sim management with a touch of pet care. A slight experience, with an uninspired and slow-moving story, but it still manages to charm in its own quiet way.

We genuinely can't believe how lucky we are that these games exist, let alone that they've been lovingly polished up for the Switch. This is some of the best writing you'll find on the console, and it's a steal for all three games plus extras. A couple of bumps here and there are to be expected with such a wealth of content (three games, DLC, and extras), but they barely leave a dent on the brilliance of this well-written and beautifully illustrated trilogy.

Unfortunately, while Turnip Boy Robs A Bank is an easy recommendation based on its gameplay and visuals, the Switch version currently struggles significantly under the weight of its fast-paced mechanics and busy encounters. If there are multiple enemies on screen or there happens to be a bunch of trip lasers blocking your path, the frame rate will drop to unacceptable levels for lengthy periods, making large chunks of your heists feel like you’re moving underwater. We were told this would be fixed via a day-one patch, but it's still MIA at launch. If these performance issues were eliminated, we'd have no qualms in telling you to don your best balaclava and get ready to bag some cash.

Another Code: Recollection's biggest addition to the original DS and Wii experiences, besides the slick new graphics and fully explorable 3D environs, is its all-new navigation and puzzle aids. With the obtuse nature of some puzzles now a triviality - should you find yourself stumped - there's now no difficulty spikes or annoying moments to hold you back from a two-part tale that's very much worth diving into for fans of slow-burn point-and-click titles. Their pacing could have done with some more work, but this collection is as good a return to Ashley's world as fans could have hoped for.

The saving grace is that Shinorubi works far better in handheld mode. It doesn’t look as displeasing, the boss designs are pretty heavy-duty, the frame rate doesn’t seem to be as messy, and your ship, while still overly quick, can travel the screen with greater ease. If you’re playing it portable, there’s some fun to be had with its various modes, of which it’s stuffed to bursting: boss rushes, caravan trials, a Muchi Muchi Pork-inspired rebounding pig score game (more interesting than the default, honestly), and a three-loop Journey event. The music, too, if you enjoy endless guitar solos, is well-executed and appropriately heavy.

Prince of Persia: The Lost Crown is a slick return to the roots of this franchise that serves up clever 2.5D action wrapped up in a delightful art style and satisfying story. There's a smart balance here between old-school levels of action and challenge, moreish combat, and neat puzzles, all mixed with accessibility options and fine-tuning that open things up to newcomers and casual players. We knew Ubisoft Montpellier was a pair of safe hands and the team hasn't let us down, serving up the first must-play of 2024 in a Switch port that absolutely does the business.

If you’re looking for a simple, fun, somewhat shallow arcade-like game for your Switch, Knights of the Rogue Dungeon is definitely something that’ll satisfy that need. It's over quickly, but this is an overall enjoyable experience—though we’d recommend you try the iOS game first to see if this is really for you.