Digimon Survive is one of the best visual novels to come out so far this year, with plenty of heart and tension to carry you through to the final act. Fans looking for an engaging story with well-written and presented characters that deal with life-and-death situations will enjoy the ride, while players focused on the combat will probably find that the game comes up short. Despite its sluggish, padded start, Digimon Survive is well worth the long wait.
Tomodachi Life: Living the Dream is the strangest thing you'll play from Nintendo, bringing with it laughs and creativity in abundance. But even with improvements over the 3DS game, it follows a familiar structure that isn't always enthralling or hilarious.Tomodachi fans will certainly be living the dream with this new entry, but I'm not desperate to keep coming back to my island. A little more variety would've been welcome, but the customisation, and the thought of my cat being best friends with DMC's Dante, will have me peep in every so often for a little pick-me-up.
PO'ed Definitive Edition is yet another fine example of Nightdive Studio's excellent work in preserving unique, oddball games of yore while adding some welcome mod cons. With this one, however, the core experience is a little bit too weird to recommend to just any FPS fan. The general premise is odd, the enemy design is unsettling, and the layout of the levels can prove frustrating, especially for newcomers unaccustomed to its old-school ways. Despite this, the jetpack is honestly one of the most fun mechanics we've sampled in gaming, and the bizarre audio design had us in fits of laughter at multiple points. If you've played the original or fancy checking out one of the most unique FPS games from the '90s, it's well worth a punt.
Slayers X is an enjoyable but basic entry in the boomer shooter genre that manages to satisfy without excelling in any one area. The levels are fun to explore, the gunplay feels good, and the gags can be amusing in small doses. Even so, little things like the increasingly grating sense of humor and lack of gyro controls drag this one down a bit, while the core gameplay feels just a little too vanilla. We'd give Slayers X a recommendation, but with the caveat that you should probably first play through a few other old-school shooters before getting around to this one. It's pretty decent, but this isn't a top-shelf example of the genre.
Lorelei and the Laser Eyes is one of the most unique-looking games you'll see on the Switch, and it's got the substance to back up the style. Its heavy emphasis on puzzles and its refusal to throw players a bone when they need help may not be to everyone's tastes, but anyone up for a mental challenge in what's essentially an elaborate escape room will love it.
We would only ever recommend Mega Tunnel Battle: Chomp Champs to Pac-Man diehards at its launch price point. In fact, given the fate of its Pac-Man 99 forebear, we would be hesitant to open our wallets for it at all, because we doubt it will have much longevity if it isn't eventually made free-to-play. Though it introduces a cool idea or two, multiplayer Pac-Man was done better by its predecessors and, as it stands, its price tag is tough to justify.
Braid remains a landmark equally for indie game development and puzzle platformers. The time control mechanics are mind-bendingly satisfying to play with and the puzzles are wickedly inventive. This Anniversary Edition is an exquisite expression of the original concept, with everything spruced up to perfection. And, even on top of that, it includes interactive creators' commentary that sets a high watermark for in-game analysis and represents a new key text for anyone interested in how games are made. In short: this package is an all-timer.
Biomutant has a solid core. Unique enemy designs, a wide variety of weapons to use in combat, and flexible, fun combat are all highlights, but an arduous narrator and a monotone story filled with repetitive quests and tasks weigh the experience down. Pair all of this with the unpleasant visuals and low-quality textures, and we have to wonder if the game should have waited for Nintendo's next console. The actual gameplay experience is great, but instead of feeling like a polished handheld version of the game, Biomutant feels like it has been rushed out the door and left standing on the porch a bit dishevelled.
Developer Shared Memory's stated goal is "to craft complete experiences that will be playable long after the world loses its internet connection," and screen after screen, Animal Well excels in delighting your eyes and giving your brain something to stew on. It's a riposte against a culture of post-launch updates in favour of a meticulously crafted, singular vision with potentially years' worth of discoveries baked in. By all indications, Animal Well delivers on that long-term promise and does so with a one-of-a-kind elegance.
Little Kitty, Big City is an adorable adventure that will almost certainly turn you into a cat lover, if you're not one already. It oozes charm and the realistic cat animations are simply incredible, although for as fun as it is to wander about the city, the game leans heavily on fetch quests and gathering up collectibles, which can lead to repetition. If you're someone who thrives on that kind of gameplay, however, then you'll have an absolute blast with this one.
Corponation: The Sorting Process offers a glimpse into a life where the lines between employee and slave blur. Moody, slow, and intentionally repetitive, you may reach your limit with the task at hand, but it is an experience worth clocking in for.
Although there's room for improvement in ININ's presentation, and it would have been nice to get a few more bonus unlockables, this is still the best version of Rainbow Cotton around thanks to its silky smooth frame rate, lovely upscaling, widescreen formatting, and all-important gameplay enhancements. It's a fun, at times spectacular, novelty adventure in the Cotton universe, that can occasionally feel confusing and cluttered. Stick with it, though, and an enjoyable and genuinely charming rail shooter bubbles to the surface.
Another Crab's Treasure boasts the usual facets of a Soulslike whilst also implementing its own take on well-known mechanics. Nevertheless, significant drops in frame rate, numerous glitches, and occasionally awkward controls do hinder the experience, at least on Nintendo Switch. If you can look past these problems, or if updates arrive to patch them up, Another Crab's Treasure may scratch your Soulslike itch.
Ultimately, how much you vibe with Wrath: Aeon of Ruin will come down to how willing you are to put up with the limitations imposed on you by playing it on a controller, how much you vibe with the save system, and how much you like its level design. There's a very good, incredibly ambitious shooter here if you're willing to overlook some unfortunate flaws, but it's not Quake, and nothing likely ever will be again.
Megaton Musashi W: Wired proves to be a strong return to form for Level-5, offering up addictive mech-battling action that feels like the most slept-on release of the year. Its heartfelt story, dumb-but-fun combat missions, and in-depth character progression offer up an experience that's tough to put down, even if some elements-like the lackluster online-drag it down a bit. If you're at all a fan of action RPGs or that distinct Level-5 charm you can find in all the beloved company's games, we'd encourage you to pick up Megaton Musashi W as soon as possible.
We can't say that players raised on the likes of Super Mario Odyssey and other modern platformers will respond the same way, but if you dream in 64-bit and your formative 3D games featured visible polygons, you won't regret exploring Cavern of Dreams. Bynine Studios gets in, delivers its payload of fairytale platforming feels with a hint of darkness, and gets out smartish. If you're a Banjo fan looking to recapture that sense of wonder you first experienced exploring Grunty's Lair, this is probably the closest you'll get without time travel or memory wipes.
Endless Ocean: Luminous attempts to revive a niche Wii franchise as an online exploration experience, and fails miserably in the process. In comparison to the likes of Subnautica, this is an empty, cold, and boring ocean space to explore, devoid of any real reason to play beyond its generally relaxing ambiance and the opportunity to learn some facts about underwater animals. Even taken on those terms, it's weak, its online play is basic and bland, and its story does little to engage beyond teaching you the ropes. It didn't need to be this boring, but it is.