Bluey's Quest for the Gold Pen is a substantial improvement over the last game, offering up a bunch of well-realised worlds to explore with charming visuals and engaging puzzles. It retains the essence of the original show, but thanks to the adorable narrative, Bluey and Bingo can finally break free from the overly-familiar TV locations.Repetition does quickly seep in thanks to the focus on collectibles, but I'd wager that younger audiences probably won't care about this too much. The lack of a proper co-op mode is a bizarre omission, however, and the experience would have definitely benefitted from voice acting throughout. Still, this is a fine effort from Halfbrick, and an easy recommendation for the summer break from school.
Outside of the technical ups and downs of its transition to Switch 2, Assassin's Creed Shadows remains a thoroughly enjoyable refresh for the series. Taking its most captivating open world to date and offering two distinct playstyles, it goes a long way toward appeasing current franchise fans while nurturing a new generation of assassins, presenting a huge, intricately crafted depiction of feudal Japan and giving you enjoyable dual protagonists to usher you through it.Shadows isn't a perfect port, then, but it's still a colossal achievement and one of the best-looking games on Nintendo's console.
We love a good arcade racing game, and in many ways Mini Motor Racing X delivers thrills in spades; it’s a reasonably fast, responsive experience with loads of vehicles and tracks to try out. Ultimately, though, there’s just nothing here that really stands out; nothing to tear you away from Mario Kart 8 or Rocket League. It’s quite content with being an entertaining alternative, and if you’re happy with that, then you’ll have a good time.
Hades is a sublime mix of satisfyingly gritty and flexible combat, a wonderfully vibrant art style and genuinely fun and engaging narrative. Supergiant Games has an excellent track record thus far but this really does feel its finest hour, a rip-roaring rampage through the underworld that's arrived here on Switch in a port that's nigh-on perfect. Even if you're yet to be swayed by the admittedly repetitive ebb and flow of the roguelike genre, we passionately urge you to at least give this one a try; for fans of the genre or anyone even remotely interested, this is one heavenly vision of hell that we highly recommend you sacrifice yourself to.
It's a little ramshackle, but care and craft has gone into the making of Giraffe and Annika. There's nothing new here to speak of, but its disparate genres work well together and we had a good time unravelling the mysteries of Spica Island. A great game for kids and the young at heart, we're excited to see what developers Atelier Mimina do next.
Georifters has good ideas on paper but ultimately, it all feels rather tedious. If you're searching for new kid-friendly multiplayer games, there are better experiences available and at a lower cost, making this hard to recommend by comparison. Should those options already be exhausted, Georifters does have some fun moments within its Adventure Mode co-op while the Battle Arena mode offers competitive fun. But ultimately, those seeking a new puzzle-platforming fix would be better off looking elsewhere.
Super Punch Patrol feels like a greatest hits package, but that's the thing about the greatest hits – they're great. And so is Super Punch Patrol, in the end. For the price you'll pay, it's nothing short of spectacularly generous; there are only five stages, but they're tough as old boots and it'll take time to master the challenge and see those credits roll. With costumes and characters to unlock there's reason to keep playing even after you surmount this beastly little brawler, and at £4.99 it's a bit of a no-brainer.
Moero Crystal H is an outstanding dungeon crawler that combines the light-hearted, sexy, character-centric comedy of harem anime with deep combat and progression mechanics, plus a healthy dose of dating sim for good measure. It respects the player's time with quality-of-life features such as adjustable speed controls for both combat and exploration as well as a helpful autopilot mode – though it would have been nice to also see an option to save and recall party lineups and load-outs. It's beautifully presented, too, with delightful animated Live2D characters, gorgeous (if infrequent) event images and incredibly catchy music. Most importantly, though, it plays well – and provides enough content in both its main story and endgame to keep even the most avid RPG fan busy for hundreds of hours.
Road to Guangdong is a tough one to score, because what it does right – the character interaction and small-scale personal dramas – are engaging enough to be worth praise. It's just that the mechanical glue holding it all together is close to disastrous at times. As a result, we can't give it a recommendation without enough caveats to make it sound like a warning. You might like Road to Guangdong, but even if you do, you'll like it despite it doing its level best to push you away.
We've had an absolute blast playing through these three gems all over again, especially now they look sharper than ever. It's a shame that the presentation is practically barebones with no bonus content beyond the soundtracks, but there can still be no denying the quality of the games on offer here. This is the Beatles' Greatest Hits of the video game world, and is an absolute treat whether you're reliving it in HD or discovering it for the first time.
Fight Crab is an impressively full-featured and surprisingly good-looking game that transcends its silly meme origins and ends up as something much more. It could end up a staple party game with its joyfully nonsensical premise and well-executed crab simulating gameplay, which goes above and beyond what a crab-battling game really needs to be, and we applaud it. Some novelty titles are a complete flash in the pan, but Fight Crab sticks.
Witcheye is a quirky platformer with an innovative movement system, and it's well worth playing if you're after a fresh, bite-size handheld-focused experience. Removed from its mobile context, however, it doesn't quite have the necessary tactile appeal to overcome the game's relative lack of depth. Fun as it is, this is one mobile port that doesn't feel perfectly at home on Switch.
Paratopic is a fever dream; a near-constantly engaging sequence of strange and at times frightening imagery. It's intriguing stuff, to say the least, but we felt that it rather fizzled out just when our interest in the various eldritch goings-on was piquing. We found that beyond experiencing it all over again there was nothing much in the way of meaningful replay value, but as a once-through bad trip, it'll keep you glued to your Switch from start to annoyingly-abrupt finish.
Spellbreak is up against some pretty tough competition in the ongoing battle for your time and attention, but it's an enjoyable romp that ultimately holds its own. The magic-based combat system proves to feel distinct and interesting next to other genre peers, and you'll find likely yourself eagerly playing matches long into the night once you get a handle on things. That being said, there's an undeniably strong sense of 'vanilla' to Spellbreak that threatens to kill it in its cradle, and that's not even considering the performance problems. Either way, it only costs you some space on your SD card to see what this one's all about, so there's really not much excuse to pass on it. We'd encourage you to give it a download and try it out; this isn't the game to convert you if you don't like battle royales, but it's a respectable example of the genre in action.
RPG Maker MV on Switch is a stripped back and limited version of its PC counterpart that removes the ability to integrate your own custom elements as well as the use of plugins. There's also very little in the way of help or tutorials and the UI can be clunky and slow to navigate. However, if you can make peace with these limitations, what's here is still a vast, hugely flexible bit of game-making software that provides those with the patience to get to grips with its systems almost limitless potential for RPG-making fun. We can't wait to see what players come up with over the coming weeks and months ahead and the free RPG Maker MV Player means that all Switch owners get to share in the fun and perhaps be inspired to join in down the line. If you're hugely serious about RPG making you may do best to stick to the PC version, but, if you just want to have some creative fun within the limits of the assets provided here, you'll have a blast.
Overall, Adventures of Pip makes the biggest mistake a game can make: being boring. While the game had a lot of potential, it is brought down by being unmemorable. A great soundtrack cannot justify bland level design, a restrictive bit-switching gimmick, and a lacklustre story. There are far more imaginative and innovative platformers on Switch that deserve a look over this.