Discounty is a solid addition to the Switch's healthy stable of cosy sims. These games feel right at home on a console you can take anywhere, with a bite-sized day cycle that works just as well for long sessions as it does for quick breaks. Growing your supermarket is a deep and satisfying experience, but getting involved in your customers lives can be a bit shallow. But, most importantly, Discounty manages the impossible task of making retail work fun and relaxing, and that's a feat in itself.
Farming Simulator arrives on Switch 2 in a familiar state for returning fans. While newcomers will face an early spike of confusion before eventually settling into the addictive routine of virtual agriculture, veterans will immediately feel at home. Unfortunately, technical issues with the port will blight the careers of both camps.
Apex Legends on Switch delivers the full-fat Battle Royale experience we know and love in a heavily compromised state. There's still fun to be had here if you can lower your expectations but, over time, the massive graphical downgrade and niggling framerate and performance issues begin to grate. If you've got no other choice but to play on Switch we'd recommend diving in and seeing how you fare before splashing any cash on paid versions or battle passes but, overall, this is a game that is best experienced on other platforms – at least until Panic Button can steady the ship somewhat with future updates.
Between the surprisingly deep plot for such a simple game, the clever narrative explanation of the mechanics, and enough chaos going on in the discussions to keep you guessing, we had a lot of fun with this one. Gnosia's simple game mechanics and deceptively deep story make it a must-have for visual novel and murder mystery fans; it's just a shame that the music is so poor. Even so, if you give it a chance it's highly likely that you'll fall in love with each member of its diverse cast – just in time for them to kill you.
As a birthday gift from Blizzard to itself, Blizzard Arcade Collection has been put together with some care. Sometimes good things come in smaller packages, though, and a lot of the content here is superfluous. Two of the Definitive Edition games are worse than the SNES titles also included, while Rock 'n Roll Racing's is so successful that including the SNES and Mega Drive versions has only really added clutter. The result is a need to start every version of every game a few times to work out which one is actually worth playing, which somewhat spoils the party. But, for all those imperfections, there's a lot to love: it may not be exactly what we've always wanted, but it's the thought that counts.
Skyforge is a properly mediocre MMORPG that could, perhaps, have been a reasonable enough little timesink for a bunch of friends or solo players who just want to mindlessly blow through its content without thinking too much. There's no shortage of content here, and the idea of having eighteen different classes to master is an attractive one. However, this Switch port is such a huge disappointment on a technical level; it's such a lazy, janky, stuttery, buggy, low-resolution mess that it's hard to see how anyone could be bothered to stick with it for long enough to properly engage with anything it's got to offer. If you're in need of an MMORPG to play on your Switch right now, we recommend you download and play just about anything else that's available because seriously, this ain't it.
While it's a compelling package, Citizens Unite!: Earth x Space doesn't excel as an RPG in either of its halves. There's fun to be had, but it's obfuscated to some extent by technical issues and a lack of balance to its gameplay. That said, a lot of love has obviously been poured into this title and if you like your games with a bit of a unique personality, that's very much in evidence here. If you've already played these RPGs before, there's not enough here to draw you back for a repeat play, but new players might find this worthy of their hard-earned cash – if they're willing to put up with some rough edges.
One area in which the game is severely lacking is its options. There are the obvious audio settings in which you can alter music and sound levels, but there's no sign of crucial gameplay options. What this means is there is no way of altering the often excruciatingly slow aiming speed, and (rather sinfully) no option to invert the Y-axis. For a first-person experience, these should be in there as standard, and will be a deal-breaker for many. With this aside, however, Kill It With Fire is a fun little distraction that, while only a few hours in length, will keep you entertained with its myriad array of gameplay opportunities and selection of weapons.
Let's cut (ahem) to the chase – this is one of the worst games on the Switch. Its tracks are ugly and short, its vehicles are laughably unresponsive, its lack of any sort of progression system is an insult and the thing doesn't even have a title screen. Whether it's just a bad joke or a genuinely terrible game, our advice is the same: kick this one into the long grass and forget about it.
For people who loved the collect-craft-combat loop of Fantasy Life, this game might scratch that same itch, and it'll certainly take up a fair few hours – even if the "combat" part is missing. Littlewood is an incredibly impressive game for a solo developer, and though none of its ideas go particularly deep, it more than makes up for it in breadth. Fans of the life sim genre should definitely seek this one out.
Bewitching in both incarnations, Cotton's Reboot! is a fanfare of zany ghouls and ghosts, inventive and inimitable bosses, and a superbly catchy soundtrack in both original and remixed forms. Never being released in the west and prohibitively expensive today, it's something of a blessing for retro gamers to be able to dip their toes in Cotton's enduringly impressive X68000 outing. Of all the "cute 'em ups" out there, it remains one of the best, while the new Arrange mode – with its impressive overhauls and remixed ideas – has cast a rare spell of resurrection.
The single-player Arcade mode is good, and the Missions have a lot of difficulty headroom, but it will sting a little to pay full price if you don’t have an opportunity for multiplayer. Mighty Fight Federation nevertheless remains a very interesting proposition for fighter fanatics craving a new set of mechanics to explore. Assuming the Switch online community grows, or if you have players ready for local fisticuffs, it will scratch an itch other fighters can’t reach.
Astrologaster is perhaps the only time you'll ever get to play through a pop-up book version of London's 17th-century medical history. It's an extremely specific pitch, but when it hits, it hits well – and its musical interludes are as delightful and giggle-worthy as any of Shakespeare's best. Sure, it's not going to be to everyone's tastes, but if you're looking for something a little different and you're a fan of the classic British historical sitcom Blackadder, then you could do a lot worse than give this a spin.
Hellpoint is a reasonably decent sci-fi/Soulslike effort that sticks closely to FromSoftware's well-worn formula whilst introducing a few neat new tricks and twists of its own. The combat here is solid, the space station setting often spectacular and the narrative as enticingly cryptic as you'd expect from the genre. However, the whole thing suffers massively due to myriad technical issues on Switch. Constant crashes to the console's homescreen, a seriously flaky framerate, long loading times and a pretty huge graphical downgrade result in an experience that's infuriating for all the wrong reasons and one that it's almost impossible to recommend in its current form. Here's hoping Cradle Games has some big patches incoming.
Azur Lane: Crosswave is a game that was best left on smartphones. The visual novel sequences are perfectly fine, and the story itself – while utterly bonkers – is interesting enough to keep you engaged, while the characters are both charming and unique. Sadly, the naval combat sequences bring down the entire experience. They're slow, repetitive, rarely require much strategic thought, and look incredibly bland all at once. This is a game for hardcore fans of the genre only; everyone else ought to look elsewhere for their naval combat needs.
As if it was ever in doubt, Square Enix has demonstrated once again that it understands exactly what ingredients are necessary to make a great RPG. The interesting, risk-based combat is supported by a diverse class system and a well-told story, which all combine to make for an experience that can be tough to put down. That said, one can't help but feel a consistent sense of 'been there, done that' with Bravely Default II; Square certainly could've pushed the envelope just a little more with this entry. That aside, you really can't go wrong with Bravely Default II. This is a well-crafted and expertly-made RPG that is easily worth your time and money; we'd highly recommend that fans and newcomers alike look into picking this up.
A breezier, simpler game than its clear inspirations, what Curse of the Dead Gods lacks in narrative it makes up for in focused, crunchy gameplay. Combat is interesting, exploration is rewarding and the systems in play are sufficiently diverse to make this a winner. It won't consume you forever, but you'll feel far from short-changed by this game of meaningful, divergent dungeons.