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Arthur Gies

Writes for
Polygon logo
Polygon
Reviews33
Outlets1
Avg scoreNo scores
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Reviews

33 reviews
Hitman2016
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Polygon
Arthur Gies·Mar 10, 2016
Critic
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Taken for what it is, and what it’s doing, Hitman is still pretty great, and it’s still offering something that no one else has done and still aren’t doing. And in establishing a strong, episodic offering for the series, Io has built a foundation to carry the Hitman series forward much sooner than they ever have before.

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Plants vs. Zombies: Garden Warfare 22016
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Polygon
Arthur Gies·Feb 18, 2016
Critic
Agreement

If Garden Warfare was an attempt to make a multiplayer only shooter that just about anyone could enjoy, Garden Warfare 2 takes that a step farther by removing the original's budget-priced compromises. Making the original Popcap concept into a shooter isn't novel anymore, and I hope that the developers pay attention to the game's potential balance challenges over time to make sure that "asymmetric" doesn't become "lopsided." But Garden Warfare 2 stands strong on its own, and with friends.

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Forza Motorsport 62015
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Polygon
Arthur Gies·Sep 8, 2015
Critic
Agreement

With the loss of some of its personality, Forza Motorsport 6 sometimes feels like a little less than the sum of many much improved parts, and there are certain quality-of-life changes that feel increasingly overdue. But these are only distractions, bumps in the road that make Forza feel "just" great when looked at from a distance.

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Battlefield Hardline2015
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Polygon
Arthur Gies·Mar 16, 2015
Critic
Agreement

In areas where Battlefield has always excelled and pushed forward, Hardline presents experiments, rather than refinements or fixes. The result is multiplayer that feels very familiar, very quickly. But its campaign, while feeling not completely sure about what it wants to be, is more interesting and certainly all-around better than the last few years' worth of Battlefield games.

Read full review at Polygon
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