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Arthur Gies

Writes for
Polygon logo
Polygon
Reviews31
Outlets1
Avg scoreNo scores
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Reviews

31 reviews
Sonic Mania2017
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Polygon
Arthur Gies·Aug 14, 2017
Critic
Agreement

If more of what Sonic is what you want, then this is very much that, but more, and bigger, and faster. But for me, as someone with fond memories but key criticisms, Sonic Mania seems content to paint over some of the series' problems rather than fix them, making for a game that falls a little short of what might have been.

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Prey2017
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Polygon
Arthur Gies·May 10, 2017
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As a mystery, a deep-space haunted house with dozens of stories of tragedy and humanity to tell, Prey is a remarkably successful archaeological expedition — and it manages to compellingly ruminate on what it means to be .

Read full review at Polygon
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The Legend of Zelda: Breath of the Wild2017
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Polygon
Arthur Gies·Mar 2, 2017
Critic
Agreement

I guess, in the end, it's not just that Breath of the Wild signals that Zelda has finally evolved and moved beyond the structure it's leaned on for so long. It's that the evolution in question has required Nintendo to finally treat its audience like intelligent people. That newfound respect has led to something big, and different, and exciting. But in an open world full of big changes, Breath of the Wild also almost always feels like a Zelda game — and establishes itself as the first current, vital-feeling Zelda in almost 20 years.

Read full review at Polygon
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Song of the Deep2016
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Polygon
Arthur Gies·Jul 8, 2016
Critic
Agreement

At around six hours long, Song of the Deep doesn't have enough time to become a disaster, and there are redeeming aspects of it. The character, the voiceover, the presentation are all a change of pace from the video game status quo, and the sense of discovery the first half offers is welcome. But it's hard to shake the feeling of a game with potential that never quite figures out how to deliver on it.

Read full review at Polygon
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