
Syberia 3's seven year delay wasn't long enough.

Syberia 3's seven year delay wasn't long enough.

While decent RTS campaigns increasingly feel like my white whale, I can usually depend on Relic for something better.

These enhancements are great, sometimes even game-changing, but Paradox are offering so much for free that it makes the actual premium DLC less vital.

Halo Wars 2 is simultaneously conservative and inventive. It's definitely trying to evoke traditional RTS games – which is not entirely a bad thing given the recent dearth of them – especially when it comes to the campaign, but elements like base construction and Blitz mode make it stand out enough that it doesn't feel like you're just going through the motions for the hundredth time.

Sanctus Reach’s unit and faction design and flexible mechanics deserve a much better campaign and fewer constantly recycled objectives.

Shadow Tactics: Blades of the Shogun is secretly last year’s best stealth game.