
Across the board the game fails to support a footballing strategy or philosophy called anything other than “FIFA”.

Across the board the game fails to support a footballing strategy or philosophy called anything other than “FIFA”.

The Final Station is a simple game, which is always just compelling enough for its duration. I’ve come to think of it as an efficient, low budget horror movie: it has a high concept it can’t afford to show directly and so it wrings as much as it can from the mystery and the satisfaction of piecing the plot together from snippets. It’s only a shame that its action suffers more from never having a particularly interesting concept of its own.

Mankind Divided is a new version of one of my favourite games of all time and free from the execution problems that hampered that last iteration. The levels are bigger and prettier. There are no dumb boss fights. It gives you slightly more agency over its story. The new abilities are nice, even if they don't dramatically alter the flow of the game.

It feels as if Quadrilateral Cowboy never finds a solution to this problem, but it moves through different ideas quickly enough, and does enough with its cool, colourful world and story of silent friendship, that I enjoyed my time with it.

So I'll end in the spirit of the game, with a refined version of what I said last time: Mirror's Edge Catalyst is good and you should probably play it, but damn, it could have been superb.

That Dragon, Cancer is an important game because it tries, but not because it succeeds.