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Deus Ex: Mankind Divided

Deus Ex: Mankind Divided

Eidos Montréal·Released Aug 23, 2016·Single player

Platforms
PS4PCXbox One
Genres
ShooterPuzzleRPGAdventure
Critic80/100
Across 6 reviews
AgreementData pendingNo votes yet
About

Deus Ex: Mankind Divided directly follows the aftermath of the Aug Incident, a day when mechanically augmented citizens all over the world were stripped of control over their minds and bodies, resulting in the deaths of millions of innocents. The year is now 2029, and the golden era of augmentations is over. Mechanically augmented humans have been deemed outcasts and segregated from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind…

Reviews

9 reviews
Kotaku logo
Kotaku
Kirk Hamilton·Aug 22, 2016
Critic
Agreement

Adam Jensen needs a nerf. Five or six hours into Deus Ex: Mankind Divided, I imagined the game’s bad guys sending angry emails to developer Eidos Montreal

Read full review at Kotaku
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PC Gamer logo
PC Gamer
Andy Kelly·Aug 19, 2016
Critic88/100
Agreement

Deus Ex: Mankind Divided takes you to a dark, beautiful world of cyborg agents, conspiracies and social turmoil.

Read full review at PC Gamer
No vote recorded.
Push Square logo
Critic70/100
Agreement

Deus Ex: Mankind Divided is an intricate, intelligent journey through a well crafted cyberpunk world. Eidos Montreal's creation tries its hand at many things, offering an impressive amount of player choice, but it struggles to excel in any one particular area. As a result, we're left with a game that's solid when taken as a whole, but flawed when analysed piece by piece. Still, a great art style, a compelling plot, and a rewarding sense of progression do a lot to bolster the experience, ultimately contributing to a successful sequel.

Read full review at Push Square
No vote recorded.
Rock Paper Shotgun logo
Critic
Agreement

Mankind Divided is a new version of one of my favourite games of all time and free from the execution problems that hampered that last iteration. The levels are bigger and prettier. There are no dumb boss fights. It gives you slightly more agency over its story. The new abilities are nice, even if they don't dramatically alter the flow of the game.

Read full review at Rock Paper Shotgun
No vote recorded.