
A Civ-like with neat ideas, but half-formed fundamentals and messy execution make your decisions feel less than impactful.

A Civ-like with neat ideas, but half-formed fundamentals and messy execution make your decisions feel less than impactful.

Age of Wonders: Planetfall injects fast-paced, tactical fun into the 4X's aging conquest model.

I’ve missed out on Roller Coaster Tycoon and its descendants, so I can’t compare Parkitect to those games. What I can say is that it is delightful and non-threatening, and playing it has typically left me feeling pleasantly drowsy and contented, the way I might after wandering around a brightly-lit midway, munching a corn dog covered in mustard in a gauzy childhood memory of the carnival.

It’s by no means a terrible game, but it whiffs on too many elements for the admittedly cool aesthetics to carry the day.

Frozen Synapse 2's tense turn-based combat is as challenging and addictive as ever, but the new City Game story mode isn't as deep as it looks.