
It’s nostalgic in the best kind of way


It’s nostalgic in the best kind of way

Despite the care on display, Tango’s newest is too often a slog


Volition’s follow-up to the Saints Row series fails to deliver on fundamentals

Rime's sweeping presentation fails to leave a lasting impression

Night in the Woods isn't perfect. I'm not perfect. You're not perfect. Life isn't perfect. But as the game itself tries to espouse, if you've got the patience, you may find that there is true beauty in that revelation.

Abzu is gorgeous and calming but a little shallow

Quadrilateral Cowboy teaches you to use its toys, but doesn't give a lot of room to use them

Ghostbusters (2016) is a cynical bit of licensed drivel

this is the longest short game I've ever played

Shadow of the Beast's recreation leaves no room for modern ideas

Unravel the secrets of Conwell Springs as Kathy Rain confronts her family's dark history!

Severed's terrific mechanics are as universal as its moving story

As a simulation of being marooned in space, Adrift is peerless. The sense of weightlessness, the sense of scale, just being in the world are all astonishing. But it's impossible to divorce the immersion from its mechanical failures, which sours what otherwise could have been a new high bar for narrative-centric games.

The Witness is uplifting and frustrating