
Creepy atmosphere, fantastic combat, and clever storytelling make Alan Wake's quest thrilling from beginning to end.

Creepy atmosphere, fantastic combat, and clever storytelling make Alan Wake's quest thrilling from beginning to end.

Gris is a beautiful and tranquil platformer that relishes in the simple pleasure of exploring its enchanting world.

Black Bird’s irreverent take on shoot-'em-up is fun while it lasts, but there’s not enough content to sustain repeat playthroughs.

Child of Light is a singular adventure that embraces sadness in a beautiful, affecting way.

The lovely aesthetics and graceful movement in A King’s Bird are undercut by a too steep difficulty and imprecise controls.

Chasm's sharp combat mechanics and rich visual design make it easier to bear the inconsistent difficulty curve.

Bridge Constructor Portal lacks the charm and cleverness that made the original Portal games so enthralling.

Dandara’s inventive movement mechanics help keep this sometimes frustrating platformer afloat.

Rogue Trooper Redux is a fun game, but after plowing through the campaign I'm left wondering why it exists. Why re-release a game that's perfectly adequate but doesn't do anything particularly noteworthy or special? What's even more puzzling is that it ends on a cliffhanger. Considering there has never been a sequel, I would have rather have seen how Rogue's next chapter played out than tread down a well-worn path once more.

The joy of beating up on defenseless creatures only lasts a short while.