
Dead Island 2 is a worthwhile follow-up, especially for fans of the original, even if it's not breaking much new ground.


Dead Island 2 is a worthwhile follow-up, especially for fans of the original, even if it's not breaking much new ground.

Crime Boss: Rockay City is a repetitive and boring experience with unremarkable gunplay, uninspired stealth, and lackluster action.

Rytmos feels designed with musicians in mind, but puzzle fiends will also find a chill afternoon of challenges to play through here, too.

After nearly a 10-year gap, Theatrhythm is back and it's better than ever.

When The Cosmic Shake is at its best, it sounds, looks, and plays like the kind of game I would have begged my parents to buy me growing up. But when it falters, it’s boring.

Players looking for deep customization, expertly crafted strategy RPG combat, and a heartfelt story with adoration for more than 30 years of Fire Emblem history will find that and more in Engage.

The Callisto Protocol is Dead Space in many ways, but it unfortunately struggles to nail even the basics.

What The Entropy Centre does well is worth pushing through its too-long narrative to ensure you see every trick up its sleeve.

New Tales From The Borderlands features a great cast, but its story lacks cohesion, ultimately lessening the impact of the entire package.

Asobo Studio goes big with A Plague Tale: Requiem and while its strained by its scale in some ways, it's a successful and bold epic.

Shovel Knight Dig feels more like a tip-toe into the roguelite genre than a full-blown effort, but it's still more Shovel Knight, which is great.

Metal: Hellsinger near perfectly combines fast-paced shooting with precise rhythm gameplay that left us ready for what's next with this series.

Cult of the Lamb features great combat and base building mechanics, and while it nails what it's going for, we wish it gave us more time to make our cult feel like home.

Does the world of Fire Emblem: Three Houses make for a great musou? Find out in our review.

Industria aims high, but does it hit its mark? Find out in Game Informer's Industria review.