Perhaps because he’s so cute and marketable, Yoshi’s adventures have been designed for a younger and younger audience for the last several years. 2006’s Yoshi’s Island DS was not out-of-step with the difficulty of a mainline Mario game, but since then, the challenge of mainline…
Need for Speed Unbound delights with a vibrant new art style and some exciting arcade racing, but familiar issues are as frustrating as an inopportune oil slick
Though it starts off on a strong note, The Callisto Protocol's focus on action-heavy spectacles fails to adequately explore its horror and overcrowds its weak combat mechanics.
Evil West's kinetic combat thrills as you dismember vampires by the bucket load, but it's dragged down by level design that's both formulaic and repetitive.
Marvel's Spider-Man: Miles Morales sticks a bit too close to its predecessor in terms of mechanics, but manages to stand on its own through its story and characters.
Sonic Frontiers marks a bold new direction for the series, meshing traditional Sonic action with an open-ended approach to progression and exploration across its semi-open world.