Perhaps because he’s so cute and marketable, Yoshi’s adventures have been designed for a younger and younger audience for the last several years. 2006’s Yoshi’s Island DS was not out-of-step with the difficulty of a mainline Mario game, but since then, the challenge of mainline…
Ubisoft Quebec's Assassin's Creed Shadows messes with a good thing by including one too many playable protagonists, but Naoe is a valuable new addition to the legacy
AWE is full of fun lore tidbits linking Control to Alan Wake, but it underwhelms as an addition to both the latter's universe and the former's weird game world.
Hyper Scape has some great ideas for changing key features and mechanics in a battle royale game, but so far it doesn't come together into something satisfying.
Developer Cold Symmetry's budget action-RPG is a love letter to From Software's work, but Mortal Shell's take on similar ideas feels aimed at those who struggle to get through Soulsborne games.
Fall Guys' charming presentation and approachable mechanics make it the most welcoming battle royale yet, with just a few blemishes keeping it from greatness.