Perhaps because he’s so cute and marketable, Yoshi’s adventures have been designed for a younger and younger audience for the last several years. 2006’s Yoshi’s Island DS was not out-of-step with the difficulty of a mainline Mario game, but since then, the challenge of mainline…
Following up a game as lauded as Disco Elysium would be an unenviable task for any developer, but especially one as fractured as ZA/UM. With many of the key creative minds behind the detective RPG separated from the studio following an ugly, and very public, legal dispute, it’s…
Three Hopes features the often repetitive combat style developer Omega Force is renowned for, but enough dedicated Fire Emblem mechanics exist to make it feel like something more than a simple spin-off.
Diablo Immortal is a surprisingly premium-feeling adventure in the series that hits all the right notes, even if its endgame starts to depend on microtransactions too heavily.
Teenage Mutant Ninja Turtles: Shredder's Revenge is a love letter to Turtles in Time that modernizes the classic beat-'em-up while retaining its 16-bit essence
Salt and Sacrifice imbues its Souls-like formula with elements from Monster Hunter, creating a peculiar mixture that falls just short of realizing its full potential.
Trek to Yomi oozes style by evoking the legendary samurai flicks of Akira Kurosawa, but its stilted combat lacks the substance to make this a classic in itself.