
Best-in-class combat and a triumphant move to an open-world structure.

Includes IGN UK, IGN Italia, IGN Brasil
Last reviewed: 007 First Light · 6 days ago

Best-in-class combat and a triumphant move to an open-world structure.

Authentic Middle Ages problem solving that needs a bit longer in the early access oven.

Catchy multiplayer can’t save this buggy mess from careless level design.

More powerful soldiers and more unpredictable battlefields are this sequel's answers to our complaints about last tactical combat game.

The spiritual Duchess of Nukem makes her debut in a mostly competent, lite action-RPG.

A few cool additions might not save this jumbled game, but they'll darn sure avenge it.

Rise of the Tomb Raider’s first piece of story-driven DLC is an enjoyable, if brief, adventure.

It's also the deepest, most punishing, and tense dungeon.

Find purpose and meaning on a mysterious island through its cleverly designed puzzles.

Here's what we think of the new ground-based Homeworld RTS.

This mission to Mars too often feels like a no-win situation.

A punk rock experiment in game design that delights in toying with the player.

A strong, smart RPG that takes the fall in later rounds.

Difficult subject matter makes for an unforgettable experience.

Oxenfree’s beautiful, haunting story begs to be replayed, but pacing issues limit its appeal.

Prettier than before, but tedious trailing and stealth mission design kill the mood.

There is fun to be had, but the novelty of this samey vehicular combat wears thin pretty quickly.