
A tense game of whack-a-mole against endless waves of Cylon attacks, political crises, and ethical dilemmas.


A tense game of whack-a-mole against endless waves of Cylon attacks, political crises, and ethical dilemmas.

Mewgenics is a fantastic tactical RPG that's good for more than a hundred hours of roguelike runs. Just when you think you have it figured out it'll throw something completely unexpected and hilariously gross at you – and probably a catchy new original song, too.

Sins of a Solar Empire 2's spectacular space battles are an excellent reward for learning to manage at least some of this complex real-time strategy epic's systems.

The Alters is a highly atmospheric sci-fi character study mixed with simple but effective resource and base management that cleverly builds existential and interpersonal pressure throughout its story.

Monster Train 2 is a fantastic upgrade for what was already one of the best deckbuilding roguelites out there, with so many interesting variables and options to make replays interesting that it feels bottomless.

A loving homage to classic Command & Conquer, Tempest Rising's single-player campaign brings back the fast-paced RTS gameplay but can't quite recapture the campy vibe

Orcs Must Die! Deathtrap's roguelite spin on the action-tower defense series works pretty well, even if grinding up orcs eventually turns into a bit of a grind.

It's gorgeous to look at and has some depth to its tiny battles, but a lack of modes and unit variety means Empire of the Ants's multiplayer isn't likely to have a lot of legs.

Pretty to look at but painfully dull and frustrating to play, Empire of the Ants's single-player campaign has none of the depth of the multiplayer and packages bad AI with boring missions and a meandering story.

Starfield's Shattered Space expansion ably fills in the Va'ruun-shaped hole in the main campaign, but doesn't shatter conventions with new abilities that would make a replay more exciting.

Thanks to a ground-up rethinking of its ice-age city builder mechanics, Frostpunk 2's larger scale is less intimate but more socially and politically complex than the original.

A charming nautical adventure that refines the original’s clever turn-based combat.

This campaign brings epic space battles in for intense, close-quarters combat.

The skirmish mode may be barebones, but the co-op War Games mode gives an extra boost to multiplayer.

Starfield has a lot of forces working against it, but eventually the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist.