
I know this can’t last forever. But in the meantime, I’m going to absorb as much from my time here as possible in the hopes of taking at least a little bit of Aurora back with me.

Last reviewed: Assassin's Creed Black Flag Resynced · 14 days ago

I know this can’t last forever. But in the meantime, I’m going to absorb as much from my time here as possible in the hopes of taking at least a little bit of Aurora back with me.

The long-awaited fourth entry in BioWare’s fantasy series isn't just good, it's some of the studio's best work

Returnal is given new life, and huge resolutions, in its PC incarnation

A deeply sincere, but ultimately vacuous, exploration of the end of an era

More streamlined tactical gameplay can’t save this Switch RPG from terrible writing

Cosmic Shake looks great and plays well, but it feels smaller and less stable than its predecessor

Forspoken tells a great story, but suffers the technical jank of an iffy PS3 game

15 years later, we have more compelling protagonists to choose from, and even more interesting space zombies, like those in Dead Space creator Glen Schofield’s The Callisto Protocol, which is also mired by repetitive bosses, but at least looks and sounds incredible. The Dead Space remake accomplishes what it set out to do, it makes an old game compatible for modern consoles. But that’s all it does. 2008’s lightning stays in its bottle.

Despite its room for growth, I can’t recall the last time I was genuinely this excited to sit down for multiple rounds of a first-person shooter. As an endless story generator that spins up scenarios of randomized action and survival, few multiplayer games have come close to capturing my time and attention as thoroughly as Warzone 2.0’s DMZ has.

Genshin ’s second year was filled with meta changes, quality of life improvements, and a racist controversy

The latest from Justin Roiland’s Squanch Games is as chatty and cursey and gross as an episode of Rick and Morty, but a whole lot longer

Sadly, the end result of Crisis Core is an overcomplication of the story established in Final Fantasy VII, filled with various details that just amount to more history lessons and homework to be able to make sense of everything. Its undying antagonists and plot points that refuse to be resolved (Genesis’ fate is uncertain in the end) weaken the role of death. When we consider that so much of what made Final Fantasy VII impactful was the irreversible death of an important character, it’s hard to walk away from Crisis Core with the impression that anything is meaningful or at risk of loss in this world.

There are some neat ideas in Choo-Choo Charles but it isn’t very scary and feels too short

Narrative adventure Scarlet Hollow 's fourth chapter just released, and it's a doozy

More Death Stranding than Dead Space , this flawed gem is one of the most ambitious games I've played this year

Need for Speed Unbound is unlikely to pull the franchise out from underneath the shadows of bigger, more popular racing games in 2022. But I do think it has a chance of helping the series stand out more. And regardless of if Unbound becomes a big hit or not, it’s a damn fine game with some great ideas that make every race more exciting and every upgrade feel more valuable. And it looks rad the whole time, too.

There’s no loot, MMO-lite features or even battle passes to upgrade. Just vampires to kill!